Originally Posted by
origamikitsune
4.) I hate to use Final Fantasy 11 as a comparison so many times, but it did set a standard that 14 has to meet (though not necessarily in the same way). One of the things that seems lacking in 14 is the uniqueness of zones. Specifically, there do not appear to be many places in the world that are just really cool to see. For example, in La Thiene Plateau in 11, there were giant dandelions that rode the air currents, and in Jugnar Forrest there were giant mushrooms that shot spores into the air. These features were unique, visible only in one place in the entire game. Might we see more environment features like this in the future? It seems somewhat of an oversight, considering that this is a player v. environment game!