Originally Posted by
SQBoard
Visiting or "raiding" other houses can happen in an instanced design, people just have to click a menu. Sort of like someone in Ward 1 visiting their neighbor in Ward 2 in this game.
Running into your neighbors on the same zone is nice, but if my experience is any indication, it doesn't happen often enough with a significant enough result to justifiy effectively locking out the majority of the playerbase for the uncommon or even rare occurrence of any significant neighborly interaction. I don't mean just seeing 1 or a few people running by once in a while, i mean something useful...eventhough seeing people at all is also rare here in my experience.