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Hard swing Syphon is decent in its own respect anyways. 200 average potency. Warriors BB combo is 210. Halone Combo is 203.
If you're dying for mana, its not really a big loss relatively speaking. Better you get the mana for what you need then let something goofy happen.
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The problem is folks dont understand the difference between dungeon contents and raids. Pre 2.0 when no one can argue that warrior was the worst and paladin was the god. If you were one of the first people hitting max you would have sworn warriors were by far the best. In hard mode dungeons you didnt need a healer. You were the only tank who could keep aggro off a bard going ham.
Then everyone made it up to titan. You get hit by the first or second table flip and you were dead. Straight up dead. It was all over. Then trying to do coil. In many paladins could single tank the first boss
Its because the only mitigations that really work are either self heals that are waaaaay to ove tuned along side a massive health pool, or % mitigation that always scales itself to the content. Ffxiv is all about comments where hard tank cooldowns are needed even in tank swap rights. Drk does not have enough to help itself deal with extreme stress situations that you are under geared for.