*sigh*Azurymber, reading your threads is becoming exhausting.
Raids are new content; they're the FOTM. SE's still working on adding content... you know this, yet you keep making threads like this.
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*sigh*Azurymber, reading your threads is becoming exhausting.
Raids are new content; they're the FOTM. SE's still working on adding content... you know this, yet you keep making threads like this.
Your assessment of the requirements for a rank appropriate run aren't entirely true. While I haven't done Toto Rak in a purely R25 L<30 party, I have had people rank up their physical level to 27 in a well balanced party ranging from R25-30 and besides, party balance is fine for trying to run efficiently. Also completed the run by the way, and in no way am I an elitist nor are the people I played with. I don't think it's a detrimental design flaw for the dungeon runs. Storm through them as R30 L50 or strategize prior to entry and put together a party with specific abilities.
Switching classes is also supposed to be made easier with some of the upcoming patches so I'm not entirely against the idea that switching classes will maximize efficiency. It is unfortunate though as if you switch to a higher rank class in Toto or an R50 in Dzemael you'll be missing out on SP and, as stated before, under the current system it's a time sink unless you want to use your macros for changing classes.
I don't agree with rank 50s doing the dungeons. But honestly to level off the r25 dungeons with new people is kind of insane. You must understand that when I talk, I usually mean new people since, we can't typically hold this game together with all of us who have been here from the CE forever. there are many new people on my server, and its a little harder for them to grasp the strategy of this dungeon at first, and it takes them a couple tries and its challenging. But for some its not just challenging at first it's annoying. The r50 dungeons are the same way if you try to level in them by r45, but you are more accustomed to what this game throws at you. I guess i think the r25 are a steep learning curve for new people, since r25 is quite easy to hit, and doesn't take much challenge or dedication, the r25 dungeon will give them an opportunity to learn their class, but more often than not most of the trial error time is extended by copious deaths. It's hard for me to even level with these guys cause I'm like "omg you're squishy" then i have to sit back and be like "okay i was squishy once when my phys level was 25-30" thats all i'm saying, is that new people might need some help, not that we all need to get on r50s and do it the dungeons.
Don't worry. Once I finish my dungeon quests I'll go back to leveling. I'm regening anima by camping the dungeons... so I'm actually gaining anima so I can spend it turning in Local Leves...
Edit: This thread WAS about me... right?
Love it. Maybe you should just switch servers or until PS3 release.
Not having a problem finding parties for grinding and dungeons. Love it.
I feel the abyssea type of raid system worked out very well for FF11. It made the game fun again, and allowed them to keep the rulesets for old world content the same while drastically changing game mechanics inside of abyssea.
That being said. I would not want to see an exact duplicate, but something along the same lines of open world NM hunting via pop systems would be cool.
The dungeons are always cool as an additional thing to do by the way. They just need to expand into other areas.
People like this make me laugh. The game is terrible, you're obviously blind to that fact either due to ignorance or being rookie. Either way, people like the OP obviously wish the game was better than what it is, and dont want to give up on it. Me personally... I love the FF series, I still play 11, I wish this game was more than the heaping pile of you know what it is but its not. SO I voice my opinion in the hopes other people share said opinion and it eventually gets noticed by the slackers that are taking forever fixing this garbage game.
i dont have a reputation for that o.o i keep my threads pretty balanced. 50%ish positive 50%ish critical, and i tend to mention i love parts of the game when i do criticize as in the first line of this thread. People just like to rage, ignore my positive points, and focus on my negative ones.