i wonder how the market wards are gonna be functioning and how user friendly/convienient they are 6 months after PS3 release.
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i wonder how the market wards are gonna be functioning and how user friendly/convienient they are 6 months after PS3 release.
They may sell quite a bit(better then turd) with the FF name, but that's optimistic given the PC early warning.
It'll drop sharply though unless they have a bigger developer staff then they do now. The current pace is not acceptable in the world of AAA MMOs. The competition is just too stiff.
If they want to get ambitious with the predictions they need more resources on top of talent.
The volume of subscriptions will depend largely on a working and trustworthy billing system.
If players cannot trust the payment gateway, they will refuse to pay beyond the 30-day trial period. This means cleaning up the Click&Buy fiasco and looking at crysta becoming more widespread across regions and available to obtain in more game-relevant specific amounts.
If not, less than 25k subscribers. We'll watch the XI fallout on this topic in the interim.
Calling it right now. I am 95% sure that by the time the PS3 version is released, there will be no more market wards. Retainers will be used merely for storage, providing they're not done away with completely if a Mog house is implemented. We will have central market system to buy and sell goods, all from a single menu. Whether or not it will be blind bidding is up in the air.
My main thought of why an auction house type system has yet to be implemented is because of server issues. If they can't get a mailbox to work yet, they won't be able to get an auction house working. And if anyone honestly does not want a mailbox, speak up or forever hold your peace. (And you better have a really good reason why you don't want a mailbox.)
Also we should note there is a difference between the number of people who buy the game and the number of people who become regular subscribers
Me too... the graphics are way better than what you get in "average" MMO's, but it's just a matter of months until they lose their leading role. (Some games already are not so much worse, e.g. http://www.youtube.com/watch?v=mF5SZwFCcog ). And I see nothing in the core gameplay mechanics that is really groundbreakingly unique or innovative either.Quote:
Your point #6 intrigues me, what do you mean by, next gen MMO, whats in FFXIV that you cant find in wow/rift/eq2/lotor....
- Armoury system? What's the big difference to Rifts soul system?
- Battle system? Both TERA and Blade & Soul are quite a bit more advanced...
- Clan/Linkshell possibilities? It's not even possible to kick inactive members yet! And don't get me started on the lack of inter-Linkshell interaction! Or even the basic functionality of fast buying and selling your stuff in an auction house.
I trust that SE is theoretically able to pull off a miracle if they manage to get off their asses. I just doubt they will.