The fight menu!!!!
Printable View
The fight menu!!!!
Surprised this hasn't been listed yet, but I'd like to see a huge variety of mobs return, that each have a different type of aggro, Sight ~ Sound ~ Smell ~ Low HP ~ Casting Magic ~ True versions of all those, etc. And in conjunction give us the spells of Sneak ~ Invisible ~ Deodorize. Make the world feel dangerous, and mobs more intriguing instead of just a proximity aggro.
I mean really how do you go from such an amazing aggro system that is XI, that no other MMO has ever used, down to a blatantly boring proximity system that all other MMOs use. At level 3 during open beta I was able to explore nearly the entire world, well 5 zones if you can call that a world, but thats just wrong in so many ways.
Until most of what we've all been requesting in this thread is present in XIV, it'll never be worth paying a subscription too...IMO!
2 hours.
Level sync.
Timed Skillchans.
Campaign.
And the ability to mix and match jobs... in XIV terms it would go Job/class.. IE. Blue mage/musketeer or Blue Mage/Gladiator
Wow, and here I made the thread for small things like what I posted heh. Good to see so many people taking part though.
nothing
I only want FFXIV throw away those FFXIish things
Something like Campaign or Besieged.
Also Puppetmaster, those Mammets are a daily reminding of how much i miss my puppet XD
/sea all, party flag, fame, attachment to the starter nation you chose. Oh and i've had a recent influx of new players in my ls, so yeah i want level sync being the highest level person in your ls with three other people sucks. I've got like 15 people lower level i could sync too.