Originally Posted by
Ryuko
A full RNG would not work for reasons people already stated. However, there are certain restrictions SE could put in place to make sure deadly combinations never go together. For example, if wicked wheel happens, it could be put on a separate timer and could *NEVER* happen again for at least x amount of seconds. Then after, that, it is put back in the 'possible random rotation' ...
...not just when he lands after Inferno-ing... dashes could start in any area of the map (just like they did in 1.0), but always make him go clockwise so that people can know how to dodge them without an element of surprise. There ARE ways ...