I play from AU with 320 Ping...no issues what so ever in dodging Titan or ADS. There is a way to improve your ping and every single oceanic MMO players should already know about it.
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I play from AU with 320 Ping...no issues what so ever in dodging Titan or ADS. There is a way to improve your ping and every single oceanic MMO players should already know about it.
It's on rotation, learn when it's coming and dodge preemptively if you can't dodge it reactively.
I like all the play better comments... cause it's totally normal in the past 13-14 years of MMO history to have to pre-emptively dodge an aoe instead of being able to rely on the ground effects and such you see on the screen. How that is seen as acceptable here boggles my mind.
Edited cause... silly post limit:
I did not. I've actually beat Titan and have been through Coil up to Turn 4. I do, however, get hit by AOEs if I'm not out by about the 85% mark in the cast bar. I'm not saying there aren't ways to work around the issue, cause there are, and they work for a lot of people (not those with already mid to high latency).. but just cause there are work arounds does not negate that there is an issue. Just because it may not effect me as badly doesn't mean I should deny it's existence.
Tell me, when you run in a straight line and repeatedly call your Chocobo, does it instantly interrupt the cast? When you're watch party members cast spells, do their spells actually look like they finish casting or do they stop around 80%? A large tell is that the main strat I see posted over and over for Titan is that you have to predict his movements and start moving slightly before he casts, or use a skill after you run out of the aoe. Those are work around for the underlying issue. I'd like the underlying issue fixed. Does me absolutely no good to deny a problem exists that is clearly there.
Yoshida himself has said with a "great connection" there is about a .1 second delay on cast bars. How many people do you think honestly have a "great connection" to servers in Montreal? That .1 second margin just keeps getting wider and wider.. and a large part of that has to do with how they do positional updates, and how that then interacts with latency. So people that could play and dodge just fine in other games get hit by stuff here, even when they're well out of the aoe.
Your healers really should be able to handle one person getting hit with laser, provided you have enough HP to not get one shotted. About the only excuse I have is being right in the middle of laser when it starts, then I have trouble getting out in time. Apart from that... not really an issue.
Look Honestly stop with the complaints just get better...
I've got 350 ms here in Sydney Australia and I'm on the NA servers.
If you're getting hit that means 1. You don't know when laser is coming or 2. You're just shitty with reaction times.
It's the same deal for noobs complaining with titan. Same deal.
Some of them seem to be synced enough. I dodge attacks like the Void Fira, Ifrit's Eruptions and Lava Plumes while relying on reaction (playing from South America - around 240ms ping), while others I have to move before the cast even happens (like Sheet of Ice from Stone Vigil's boss).
Not sure if this is an instance thing or what, but every single time the first boss in WP spits, the target will get hit. I've never seen someone dodge it if they're not already moving, and the cast isn't even fast enough to warrant so many hits.