Originally Posted by
Gameovers
I was going to reformat my answer because I worded it not how I liked. But since you saved the reply and answered I have to reply. Mainly cause we had that in XIV as well. Does a character need to die each expac for you to feel the danger? We had quite a few in the beginning up to SB. And I just disagree with the one character not mattering because he didn't have alot of screen time. It's still there. He still can't walk anymore. And we SAW it. It's not like it was offscreen. We saw the battle and saw the after math. Hell it was a decent amount of the plot towards the end. It's one thing to be tired of some characters in the cast, but it's another thing altogether to forget things just because. Or to undermind what does happen simply because it's not death. So here's my question. If all the main cast - your party- survive all of 6.0 but some of them can't fight anymore. BUT we lost over 70% of the world would you still call that bad? What if we SAW people being killed burned or whatever. Would that not solve the issue you have?
I guess I just see it differently cause people are dying all the time in this game, dying, being raped, turned into things they can't cure from, hell some of them were EATEN!!! Yes I know the primal thing is being undone but I'm not talking about that. Also correct me if I'm wrong but what's the point of killing a main cast member JUST to replace them with someone else? Wouldn't it be better to work with what you have? Seems kindof pointless to me.