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Tanks previously had their job/class specific damage reduction skill removed when role actions were introduced (for example dark knight's shadow skin). Now that we have a static role action in the form of rampart, could tank classes have back their original shield skill, such as shadow skin, in place of rampart? Or perhaps be able to use the original visual effect glamoured over rampart?
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Can we please get matching icons for SMN summons? Either three carbuncles or three primal egis...
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Since the removal of TP some job roles that are not MP based have no barriers to using skills as they have a limitless pool. Surely there be some barriers?
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Q1:
The Crystarium was much larger than I originally thought. And also surprisingly being so large it wasn't split into 2 areas. If this is to be the new standard moving forward is it possible the previous City-States of Uldah, Girdania and Limsa Lominsa can become one large city state again instead of being split into 2?
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Will there be a texture update in the future? :):)
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Q2:
What changes were made that had you worried but are glad they worked out for the better?
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Q3:
The increase in dialogue options was amazing. And while I understand the reasoning behind not doing so in the past: Any possible way the WoL/WoD can have actual voice acted lines even if only a small amount? Not including the one at the final quest.
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Would it be possible to add Amaro as a “companion” ?
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Is anyone aware of the fact that the new servers like Spriggan as well as some random legacy servers like Hyperion are currently being flooded with so many RMT bots that people can't even enter zones at times?
I get that they've been trying to keep this problem under control all this time, but it's grown rather clear at this point that the current methods being used are not sufficient.
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Firstly thank you so much to the dev team, and congratulations on making an absolutely amazing expansion so far!!
Q1: Will we be able to have Feo Ul as a minion? I really need my branch to follow me around and keep me in check. Please.
Q2: Will we be able to have longer hairstyles for male characters at any point? The long ponytail hairstyle for the lady viera is perfect, and exactly what I want for my male character actually! The hairs we have now are nice, but I would love a style with nice bangs. A lot of our current ones are pretty fond of showing off our forehead almost completely.
Q3: Ah, okay, I'll ask too. Has there been any further consideration for the implementation of female hrothgar and male viera, just so the races can be fully completed? And when will we see more hairstyles for the current genders, as well as more wearable helmets?