Maybe passionate :) is there a difference? lol
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We have the quite clear indication that equipped gear gains attachment points from an official source. That's obviously the most expected call, but it is a mistake. It undermines matsui's system and emphasis. Simultaneously cracking down on how wholehearted you have to play a job to succeed, and also giving people a reason to equip gear that isn't the best...frankly makes no sense.
We know enough to assume that you have to be wearing the gear you're attaching to.
I kinda like the idea of equiping different gear, running up affinity on it, then converting it to materia, gives me something to do, plus it is fun to see what each gear turns into. It should be fun.
I understand your points, however they only highlight the underlying issue with this game and most other MMOs that ever existed, and that's the entire system. It takes a lot of effort to continually provide players with challenging, unique and imaginative battles, that require genuine skill. MMOs are persistent and players eventually get bored with the content they have before them. Rather than provide those kind of battles that depend on skill, almost every MMO relies on making the outcome of battles depend on what gear you have equipped and what your stats are.
Now I'm not proposing that stats should be removed from the game, however if a good middle ground is not met, that is all the game becomes. Maths skinned with graphics. Because of this, what you desire can never happen. There will always be people want to play a game, they don't want to watch calculations unfolding on their screen in an illustrated fashion. So they will wear gear you don't like regardless of the maths system they put in place, and the outcome will be the same - you won't be happy. It doesn't matter if it's trial weapons or just gear that isn't the best for their job. If the battle results are not dependent almost completely on skill, that is simply how it is. You aren't really complaining about anything new here. Like you said it's the same situation as FFXI really, and I think its fair to say if I turned on any MMO I can experience the same attitudes!
Oh yeah, and I'm talking about once you have a certain level of skill. Of course if the player wears silly gear and they suck at playing too, that's an automatic fail!