i believe reading yoshi said they wanted to have a scout role in the party, whether that's referring to combat or non-combat i'm not certain. But i would seriously love it if it's non combat, this game need variety in dungeon raids.
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That's. . .not how the game describes it at all. A subset of Archers, experiencing the horrors of war, turned to song to ease their turmoil and strengthen their allies. After the war, some of them became wandering minstrels, eventually stripping their songs of all their truth and power. The Moogles, fearing the loss of the true power of song among mankind, labored to save the Souls of the Bards to be entrusted to those they deemed worthy.
But, then, I don't know why I'm telling you this, since you have me blocked for some reason. . .
The best way to win an argument !
Block everybody that says otherwise :D
I wonder if ninja will need to have ninja tools to cast spells like they did in 11.
Thief can be a job. But there's no reason to put it alongside Ninja right now. Naoki wanted a scout type in-game, he put it. Now it's on to other projects, the gun class, new tank and new healer. Then after we've brought out those types, he can go about backtracking to other iconic jobs.
I have a mild feeling we'll see either Sage / Devout / Green Mage (that'd be cool) as a new healer. Samurai / Dark Knight (least likely) / Viking as the new tank. Gun class. Then probably Red Mage, then possibly look at maybe bringing in Thief. Or he could just leave Rogue as FFXIV's thief and that'll be the end of it.
At this point, I kind of see Thief being a Tank.
Certainly doesn't work if your idea of Thief is the dark, brooding serious type, who never get seen, let alone caught, but the center of attention, always up to mischief style thieves fit the bill. They always get caught, but still get away with it. Just build several Steal moves around Tanking.