Also I'd like to restate the ability to keybind the mouse wheel, super convenient! D:
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Also I'd like to restate the ability to keybind the mouse wheel, super convenient! D:
Adding the ability to trade items in dungeons... Id like to trade Ethers and antidotes to certain people who need it.
At the Teleportation list, stick the location after the destination, or regroup it.
Eg.: Forgotten Springs (Southern Thanalan)
Doing quests you are often asked to go to a specific region, and not a specific city.
If repeat, pls ignore. NPC Quest icons
1 - Currently the quest icons all just shows the <!> sign when there is a quest available for the given character. It will be a nice feature to change the icon so it also indicates level, either something like !1, !2, !3, !4, !5 for 1-10, 11-20, 21-30, 31-40, 41-50. This helps the player to visually sort out the available quest/sidequest when we do not do all the quests on the first go around. This also helps when we save the side quests for other classes.
2 - This can also be a welcome addition to the recommend list.
This can also be indicated by color or different icon shapes instead of all gold/red.
jc
Screenshots taken at max graphics instead of current graphics. Tired of seeing a cool place and putting settings at max, take screenshot then resetting back to normal.
How about making it so that in dungeons the Timer pauses as long as players are in cutscenes.
Adding to chat features
- Click menu option to report spam. It would both put the player to ignore list and send a report to SE of player spam.
A major inconvenience is within "Hand Over" (or Hang over?) system. You always mess up which item you should really give to NPC. There should definitely be a filter to highlight matching items. And in many cases you have really no options as you are giving key items - in this case the dialog should not be there at all.
Also I would like to see skill queue improved. While 1st skill is casting I would like to queue next skill. While this seems to work a bit in a single skill spam situation, It does not work if you try to queue another skill. The queue system should be definitely extended and should be managable by user (things like queue length in seconds etc).
I still haven't received any help on why I absolutely cannot target pets/Carbuncle(s) with a gamepad. I have to use the gamepad mouse or regular mouse. I have altered all relevant settings to try and alleviate the problem and nothing has worked. I started playing on PS3 and the problem was there from the beginning as well when I hadn't touched any settings at all.
I am 100% confident this is not an end-user settings issue as it was there from the beginning with base settings, it has persisted through all relevant settings changes and I have talked to others with the exact same issue. Granted, I'd rather not be able to target them than target them when I didn't want to like most others with the bug in question here but since my problem has not been addressed or mentioned I am quite worried that it is not an acknowledged bug and I will not be able to target pets/Carbuncle(s) anytime soon.
Forum posts limited to 1000 chars wtf????????? Breaking my post in several parts.
Should mention how frustrating is targeting:
- Tab targeting really lives on it's own. I can't really predict which target it will select. Definitely the closest targets should be preferrable. Tagged targets should not be excluded from Tab list (it seems they have like low priority or something)
- Friendly targeting is a mess. Working as an off-party healer is a major pain - I can't really target wounded allies, it is very frustrating.