Originally Posted by Yoshi-P
My philosophy for game design, not only for FFXIV, but for all games in general, is that doing everything innovatively, originally or with a novel approach does not always work. As a result, there was no party play strategy involved in FFXIV at the time of its release, which led to disappointment due to players being unable to feel comfortable with the game.
When FFXIV 2.0 is closer to launch, many players may consider switching over to FFXIV from other MMORPGs. As such, I believe it is my responsibility as the producer to provide comfort and stability for players switching over to FFXIV. I also need to think of ways for a whole guild to be able to transfer over to FFXIV with easeā¦