How I read it =)
Anyway! For anybody who doesn't know what an Utsusemi is: FFXIclopedia article of Utsusemi
I must say I find it interesting though! I would be glad to see that in action the day we (might) have the Ninja job.
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How I read it =)
Anyway! For anybody who doesn't know what an Utsusemi is: FFXIclopedia article of Utsusemi
I must say I find it interesting though! I would be glad to see that in action the day we (might) have the Ninja job.
Exactly, Tezz. Just put a 2min recast on it. There's the 30secs devs were targeting for mob kills and an answer to shadow abuse.
For those asking, "Why do we need Utsusemi when we have Stoneskin?":
I was going to go for the easy answer and bring up that THF never subbed WHM, but I'll try and dig a little deeper. Perhaps it would work, but for what I see, damage completely negated is better than sustaining damage. If grouping/pulling/fighting a dangerous horde of mobs is part of the game, then what sense does it make to punish (damage/threat of death) those simply trying to play?
If you're going to comment, please do yourself a favor and do not bother falling back on "OMG HAHA OP JUST WANTS EZ MODE NO DMG TAKEN WTF THIS GAME IS TOO EZ ALREADY MORON GO PLAY WOW CAN I HAVE YOUR GIL!!!!!!!"
It's also just a nice option for many of the new/abilities they'll have to choose from in the future. Then they have to decide if it's a class or job ability & if it's enhanced by traits or armor at all.
There's many things they could do, i think they should go for it in the future.
New Job Ninja with job specific spell Utsusemi yes please!
Lmao! People so sensetive, must be that time of the month. And FYi I loved nin/blu war/nin nin as a class and shadow tanking. So what there would be another tank keep utsu one class spell. If bard has buffs/debuffs why would it need a shadow spell? It's ninjutsu meaning ninja only.
Then that's a dif story, your topic says " Utsusemi "
I'm all for Utsusemi coming back.
How I miss nin tanking.
I don't see eastern jobs coming until an expansion.
If you actually played FFXI recently you would know the reason people "load up the party with SAM, MNK, DRK, BLM etc" is because of job specific triggers in Voidwatch, not to "kill the mob faster". You want to stagger the hell out of some VW NMs or you'll get raped. Plain and simple.
Honestly if they want to put in Utsu. I hope it's the same time they put in ninja. Also I hope it doesn't have a short cast timer that allows nin to tank. If brd gets a shadow move. It should be a song. Not a Ninjutsu spell that honestly It has no reason knowing as a Main ability.
Utsusemi ruined FFXI? Hahaha
Good one.
Blame yourselves for casting ichi over ni.
"Oh no, we had to farm to buy the scroll"
"We had to get NIN to 37"
First world problems.
No, because having blink shadows that take the damage for you turns a class from it's intended purpose into a tank. I personally don't want a Bard to be tanking for me.
And if you're confused, that is what happened to poor old ninja in XI. It was developed as a support DD, able to enhance the elemental damage of the mages, and help to keep the enemy from attacking via paralysis, blind, and bind effects.
But of course, it had Utsusemi, unfortunately latched onto by the players as a cheap way of tanking. And eventually the Devs bowed to this unexpected play style and adapted future Nin gear and Jutsu to enhance it's ability to tank.
I weep for what Nin could have been, had it been allowed, on occassion i had parties where i wasn't the tank and i got to have so much fun with my tools.
Like I've said, I understand people's problems with Ninja and Utsusemi in FFXI. However, also like I've said, Bard does not get Flash, Provoke, Taunt or War Drum, and we currently have no reliable way to transfer enmity, so I'm not following why people are so objectionable to it.
Something else I was thinking of, possibly, is how combos based on position would be much easier to trigger under a more solid battle flow. Hence, one tough mob at a time.
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