I get mad when people miss it and the dragons jump kills everyone >.<
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That may be true for you and me, but there are players out there, who have never played a rpg before, let alone online.
And there are those, who are just too lazy to deal with their class specifics. Hell, if people can't even be bothered to read their tooltips, how would you expect these people to run quests that are not main story and don't gate anything?
So, yes, I do think the game should be more explicit about the importance of job skills and lock max level content behind completion of your job. It's not like this is hard to do, but at least it would assure that max lvl players have their full kit before going into max lvl content.