There is no plots available for congested servers and many people have Gil to afford large houses now. Preferred servers also are almost full soon. What can you do to resolve this for housing?
There is no plots available for congested servers and many people have Gil to afford large houses now. Preferred servers also are almost full soon. What can you do to resolve this for housing?
Can we get Alpha from the new Omega raid as a minion pls? He's too cute to pass up and I would hate seeing him disappear ^^
Are we getting Blue Mage in the future? The letter enclosed with the Red mage minion makes me think so. Anywho I am loving the 2 new jobs. Plus the reason I ask on Blue Mage is because it would fit into the Current expansion with the weapons like how the Skull leader uses, The enemies and their skills (Same as XI) like crawlers, dragonfly enemies etc. and also again it fits in to the whole Red vs Blue vibe that is currently in the story.
Before Samurai was announced there was a lot of debate between Blue Mage and Samurai. While I have no problems with samurai being added I would really like to see blue mage make its appearance in XIV. What are the chances of that happening?
Can we get a weapons rack for various jobs to display weapons in housing? It would be nice to have our Primal Weapon collection mounted on the wall.
My question is there any plans to add weapon racks/ mannequins to housing as both a way to store and even display gear in your house? It would bring great motivation to collectors!
Any plans on improving customer support? ATM the forum is overloading with questions about the constants dcs and there are no replies about the issue. I'd love to ask questions about the Omega raid since FFV is my favorite, but i can't even play it as I'm stuck on the solo instance duty.
1) Do you plan to include achievements, wallpapers, cards and/or even emote support for players playing on the Steam platform?
Players playing on the PS4 platforms have the incentives to have themes, avatars, and trophies from achievements, so I was wondering if this would be possible for PC/Steam users as well.
2) Would it be possible to update the Hunt Journal, and unify it with Mark Bills from Clan hunts? Pages within the Hunt Journal that includes:
- Mark Bills from ARR, HW and SB
- A glossary/collection page for B, A, S ranks hunted (ones not found yet could be marked as ? or shown as a silhouette)
Will we ever get multi-class glamours? For example, my BLM, SMN, and RDM share the same gear but I want them to look different.
I'm sorry my questions may already have been asked, unable to read through whole thread.
1. When will the new beast tribes become available?
2. Will we get a chocobo minion!?
3. Will there every be any more egis or egi glams?
4. Will the fox lady fate giant fox become a mount at some point? (Cause if not I'm spending my spare 13odd rocks on a ton of stuffed foxes)
5. Apart from hunts etc, will the story take us back to azzim steppe and ruby sea etc? Or will we being going towards garlemend?
Edit: also agree with above comment, was very disappointed to find that my lvl 70 whm can have the ala mhigan body glammed to af gear but my ast then has to wear the ala gear with no glam...
Pre Stormblood, many end game crafters gear was locked to it's class, while leveling crafters gear open to all. In Stormblood, all crafter/gather gear was restricted. In the interest of still keeping end game crafter gear a sign that you leveled up a class, could you consider adding a system or a way only to buy that gear from your crafters guild? I know I'd absolutely level my crafters to 70 if I was able to buy special pieces I could wear at the end.
There was no extra tanks or healers as part of Stormblood due to class re-balancing and this has caused some serious issues for players. I play WHM/AST and SCH and wow has SCH been punished.How is it a RDM and a chocobo in pve can heal more than eos? How is it that all the sch has just physick, bad mana control and skills depending on aetherflow. Succor is weak, Adlo is expensive and you have made healing too much of a challenge compared to the other jobs.
As for tanks Pal is in a good place, i dont play DRK but WAR is a mess with no utlility, what can be done to fix the expense stance swap it makes the cleaving hard if war is not a dps tank then please consider some more utility for mitigation and self healing?
Just have a look at the healer/tank jobs and see that they are not balanced at all it feels war/sch have had their dps advantage ripped and you have done nothing to supplement their respective heal/damage mitigation utility.
Almost everyone returned in 4.0 to fight for us or to show up in the job stories, but Matoya was absent even though she had the perfect spot for her inclusion after the first fight with Zenos. Is it possible she will show up in the patch cycle?
Back during the Spooky story contest One of the winning entries was mine and it included the backstory of one of my characters who was sent to Eorzea from Wutai by Lady Kisaragi. Can I still pretend Wutai exists in a yet unexplored corner of Othard? Or the very least Hingashi?
Can you please increase the salary for those responsible for the new ninja abilities, gear and job storyline? They all did an amazing job. At the end of Heavensward I nearly gave up playing a ninja but now I feel I will never switch.
Slowly but surely Alisaie is turning into the best character in the game. Can she help Y'shtola in representing Final Fantasy XIV? Or even replace her if something bad were to happen to her?
Can we get Lorelei's mask as a drop? maybe from Sirensong Sea(hard) or the new deep dungeon?
Lakshmi's theme is totally about sex, right?
Oboro was there during the attack on Doma. Why did he not say hello? I was hoping he would be like Estinien in Heavensward. Minus the whole turing into an evil dragon thing.
I was very happy to see kitsune and Tengu in Othard and Hingashi. Will we bump into more creatures from japanese folklore like Kappa an Oni? Maybe wet haired little girls that climb out of Omega's monitors?
I know I am boring but I still want vampires to show up somewhere in the game. Which continent do they live on? If they live at all? Neither Othard nor Gyr Abania seems likely.
Was Zenos correct about Garleans genetically being incapable from using magic? I hope not because I have most of 5.0 planned out and I would need to throw out most of that.
Neither Gyr Abania nor Othards seems to have been affected by the Calamity. Did they really escape the effects of the descending moon and the escape of a city sized primal?
Can we get for Paladin that in sword oath we dual wield sword and in shield oath we use the regular configuration,
I know that voice-acting for our WoLs is not possible, but I was wondering if for future content, our characters can have actual lines of dialogue during story scenes that only involve text? Choosing an option for a response is great, but I still often feel too much like a bystander than an actual participant in these events, despite how important our characters are to the story. I enjoy the stories a whole lot as a player, but would love to see our WoLs have a more active role in the dialogue scenes. Thank you!
When are you going to fix the Disconnection errors? I can't finish the Omega solo duty; it crashes 100% of the time after the first monitor.
Hey Yoshi, in one of the concept drawings for samurai you showed a female miqote samurai with a long hair style that isn't in the game, do you plan to add it in a future update and also out of all of the Final Fantasy weapons I have yet to see small hand axes that were popular for warriors or beastmaster to duel wield in FFXI are there plans to introduce those in the future?
Another, can the ast icon for what card is held go back to being visible to everyone else? When partied with another ast I find myself wasting time not chucking up an expanded arrow for example because I don't want to overwrite a balance if the other healer has it. Since I'm mostly in df and on a ps4 it would be difficult for me to ask as well, seeing this before was extremely useful.
Can yoshi-p please wear an "I beat raubahn savage" t-shirt.
Hello. Some NPCs have unique hairstyles that I find desirable. Hilda from HW and Lyse from SB come to mind. Any plan to add those as usable options for players?
Hello.
With the addition of the Ruby Carbuncle, are there plans to add more glamours such as Shiva or Ramuh Egis? In the same regard, are there plans for fairy glamours as well?
Summoner's Aetherpact/Devotion is very unwieldy to use, and 5% isn't much. Can you either increase the potency of Devotion, or at least make it easier to cast it on a target party member?
Bar, Tavern or something similar?
Are there any plans to implement an area where people can gather to hangout an meet people?
In my head i imagine a place similar to the Gold Saucer, but without the arcades etc. Kind of like how the housing apartments have a sort of lobby, but with more emphasis on trying to have fun an meet people.
Or to keep it simple, make the current tavern areas in the major cities more interactive and desirable so people actually want to sit an hangout there.
There could be games related to taverns such as pool, or simply TT. That or the game already has Alcohol References and its listed in the ESRB rating, why not have drinking games?
I've been going through something personal an to try an better myself i want to be able to meet people an make friends but i don't know of anywhere that can act as a proper hangout, and i don't want to be shouting randomly in cities or something to try an meet people.
As was explained before release, there would be no new races added to Patch 4.0. I (and others) have always found that the race variety was rather lacking in Final Fantasy XIV, what with the characters all being some variation of humans, with none in particular standing out particularly hard. Will the next race you add also be very human in nature, or are there plans to eventually add more unique races to the game?
With the re-balancing, Summoner lost of a lot it's AoE potential. Miasma II was removed completely even though it was a heavily used skill. Yet you decided to let Summoner keep Tri-Bind, a skill which is never used in PvE. Why not keep Miasma II and just make Tri-Bind a PvP action?
Any chance WHM can finally get fixed?
Oh and the Ddos attacks ^_^
Getting a house has always been a problem, the plots of land on some servers are gone within moments of the servers coming up. There are people that play multiple characters and own multiple houses across those characters, have you ever considered making the plot of land you purchase tie into all the characters that a person might have on that world? That way all their alts can use the house. So for example instead of one player owning 8 houses (one for each of his characters) they can own only one house that their 8 characters can use.
In spite of the Action Rework's goal being to remove useless and highly situational actions, a large amount of Monk's kit is still useless or highly situational. For example, the Form requirements for One Ilm Punch and Arm of the Destroyer's Stun and Silence effects render them unreliable for those purposes, Purification is now unnecessary due to reduced TP costs, and Fists of Wind and Fists of Earth have even less reason to be used over Fists of Fire now with the changes to sprint and weakness. Further, the new action Riddle of Earth is both redundant with Perfect Balance and frequently does not work due to encounter design causing the Monk to lose it's Greased Lightning (Such as during the first boss Jump in Susano EX which has no AOE) or requires the Monk to take damage AOEs that the game discourages you from standing in via penaltys like Vulnerability Up stacks(such as Shinryu's charges). Are there any plans to address these problems within the coming patches and give Monk's kit the attention other jobs' kits received during the action overhaul?
We can see that Job abilities can work on Role abilities, Scholar's Deployment Tactics on the now Role Eye for an Eye and Paladin's Intervention on the now Role Rampart for example, so would it be possible for Dark Arts to regain its evasion boost to Anticipation?
Any chance of an extremely long/fluffy hairstyle being added? Long enough to reach the hips. Or actually, just more long hairstyles in general.
Please don't say the clipping is an issue... People who already choose to wear long hair and want more aren't bothered enough to be deterred by it! It's been ages since we got a new one, I think adding just one, at the very least, is only fair to balance out the current selection we have. I got so jealous when I saw every new Stormblood NPC that got custom hair got long hair that I can't wear. :(
I enjoy hunting, but lately i have been trying to collect allied seals, the only hunts that drop them are the 2.0 hunts. Can you add allied seals to all the hunts or at least add them to the 3.0 ones? The 2.0 hunts die so fast now, this would make it less stressful in trying to get some of the allied seals items
Do you plan on separating HP, MP and TP pools into 3 so we can move them?
I've been going back to do some of the older beastman tribes (2.x), though doing 3 a day per tribe is a bit of a slow grind, have you considered raising the cap of how many quest you can do for each tribe per day? Instead of doing just 3 maybe allowing us to use all 12 of the daily allowance on one tribe?
Kugane is huge, i love it, but it only has one summoning bell. Can we get another one, maybe 2 more?
1) As others have pointed out, SCH was hit to hard, it is not very playable. The AST is where SCH was prior to 4.0. SCH doesnt retain mana nearly as easy as the other Healing Classes. After years of SCH playing, I've dropped it Cold, and took up the other Healers more as a main now. Can this be Re Looked at?
2) Summoner Loosing Healing for the PET makes it Next to impossible to Play. It is a Pet Class, there isnt an MMORPG on the market that does somehow let you heal your pet.
3) Something is Seriously Wrong with the DRK and WAR classes. Being a Healer, I've never had much difficulty keeping the Tanks up. However now, it is harder than ever. I'm not sure what is going on they Can't Keep Aggro as they use to, Lower defensive abilities. Why is this? Were you attempting to Prevent the Tanks from Pulling Large Groups in Dungeons?
4) Last: It was commented that after 4.0 Launch; Free Company Transfers were going to be implemented. When might this occur so that it can Relieve Congestion on servers like BALMUNG?
In Heavensward WAR had Bloodbath and DRK had Abyssal Drain. PLD was the only job that lacked a built-in "drain" type of skill.
1 - Why did you removed Bloodbath from WAR and placed it on the melee DPS cross role system (which in my point of view is useless for DPS since they usually don't get hit as hard as a tank does, specially on big mob pulls) and nerfed the Abyssal Drain instead of giving the PLD a "drain" type of skill?
2 - Are there any plans to change the animations on certain cross role skills like Rampart, depending on the job using it? Like DRK Shadowskin or WAR Foresight?
3- Are there any plans to add a Free Company Chests and Market Board in cities like Mor Dhona, Idyllshire & Rhalgr's Reach? Like, where the actual crafting/gathering deliveries/scrips/collectable NPC's are?
Also thanks a lot for the awesome updates and the excellent stories. Keep up the good work :D
REGARDING DRAGOON. There needs to be changes to Dragoon. I know it was stated that Dragoon numbers are low because of how much utility they bring, but I'd also like to point out that Ninja's Trick Attack offers more utility than anything Dragoon brings to the table and currently does more damage. As it stands, Dragoon is the most difficult melee to play but the lowest dps of the melee. The payout does not justify the amount of effort you have to put in. None of us Dragoons signed up to be a melee support. Dragoon needs fixed. Are there any plans to put Dragoon in line with the other dps?
We have our chocobo as our current companion, have you ever considered letting us take just one of our retainers with us instead? I know we have that squad but we can't really customize them.
When Return to Ivalice is released, what should we expect in terms of relation to Final Fantasy XII?
Could we please get a Public Test Realm for the sake of purely testing out jobs?
It could be a big room with a lot of striking dummies and existing raid content that we can queue into.