OK + thank you.
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You're welcome. If that happens to not work out for you for some reason, try killing the large group of Cellar Puks @(6,4) on the map.
You can also get more SP/hr if you're in a Full PT that knows how to do Battle Regimens and you're fighting above your 10 rank limit. I was in a party fighting Island Crabs in Cassiopeia Hollow at level 22. The Island crabs ranged from 35-39, but we were killing them so fast and they attacked so slow almost anyone could have tanked them.
I do love the OP's post though. I would like it if we added a couple of formatting changes.
I've noticed that a lot of the options cover the same level range but are in a different Zone entirely. If you could divide them, say, by zone that'd be even better.
Like this:
LaNoscea
[15-19] Target and location here
[19-25] Mob and location here
" "
Thanalan
Hi Xoo,
Great thread and thanks for helping aggregate some ideas on SP Camps post 1.18. :)
Thanks to your suggestion I was able to get a fun SP Party going at these 2 locations:
[15-19] Yarzon Bleeder @ Camp Horizon > Outside Copperbell Mines (Duo/Trio).
[20-24] Cellar Puks @ Nanawa Mines (Full PT).
If I may suggest you adding to the Original Post (to help people avoid confusion):
[15-19] Yarzon Bleeder / Hoverfly Swarm @ Camp Horizon > Outside Copperbell Mines (Duo/Trio).
I know the Hoverflies are placeholders for Yarzons (and they give good SP also), but I think it's worth noting in the original post so people understand what they're looking for.
Keep up the good work. :) Thanks.
Added Firedrake camp for higher ranks in the OP~
Haven't had a chance to try this camp yet, but I think it should work out. If anyone does, post how it goes please.
Added a few more camps today, and as well a system for differentiating between regions. I've thought about this for some time now, and the more I work at it, the more it seems that each individual region could support R1-50 in its own right. If you guys find anywhere else I need to check out, please drop a line.
Thank you for this. I can organize groups on my own now and not have to rely on finding a party. I appreciate it.
#2 que pasa !?
Very useful listing, thanks mate.
(I'm not reading through 18 pages of the responses so forgive me if this has been mentioned)
The only suggestion I would have is that you highlight which camps are exceptionally good compared to the others. Like for 20-24 in Mun-Tuy Cellars on Opo-opos/Puks is an incredible camp. Couple LS members and I went 18 to 24 in a little under two hours there because of non-stop fighting. As long as you just rotate around in a big loop you'll never run out of monsters. On the other hand some of those camps like "[30-39] Antling Diggers @ Halatali Southeast and Southwest" for example, only has about 14 total spawns with meh respawn speed and pretty good distance between clusters of ants. I was out there with 6 people and there was a lot of running and low exp/hr there. However the drubbers didnt respawn quick enough for us either so it wasn't extremely efficient.
Maybe bold the camps like the opos in muy-tun cellars, raptor parties, etc that give exceptional exp as opposed to the others that "work" but aren't really super great for high exp/hr with several people.
Or maybe the antling diggers shouldn't be labeled as a full party but maybe a light party then they wouldn't run into the respawning problems?
There are also caves full of Venomtongue Assassins, about 20 per cave. Try to put those into the gambit and see how you turn out.
nice thread thanks
Bumpeeeedy!
////bump////
thanks for your work !
Added to the OP:
[05-15] Yarzon Feeder/Lone Wolf @ Camp Emerald Moss (23,19) (Solo/Trio).
Thanks for guide, I got to page 2 of reading crap.. got sick of , but good job of helping out other players OP, This game needs that more then anything.
Adjusted ranks of Skeletons/Gnats in Mun-Tuy cellars. Bump! I wonder if this will all be for naught after the map is changed...
Despite the stark accusations from Foxbat that I simply tossed up some numbers I found on the internet, I can say that I've been in a party in every single camp listed in the OP. There's nothing wrong with a little danger in getting to camp, and if you have a party with you then you should have little trouble in defeating the Peiste and Diremites.
Can't you can only port to Blue Fog.
http://ffxiv.yg.com/zone/northern-thanalan?id=3004Quote:
Originally Posted by Chardrizard
Based on this map, there isn't a safe path to the mongrel camp located at (23, 6) can you inform me where this alternate path is? As far as I see it, there is the path north to the camp or I can go west through Hidden Gorge and then north through Cutters Pass. Is this the alternate route?
I'm not gonna read all of this but I didn't see it on the OP. Amalj'aa are the same SP tier as Raptors and Ixali
Amalj'aa Drubbers R30-49 Near Camp Broken Water. (Light PT or Solo)
Amalj'aa Drubbers R36-39 near Halatali. (Light PT or Solo)
Amalj'aa Strikers R20-25 near Halatali (Light PT or Solo)
Amalj'aa Grunts R18-23 near Halatali (Light PT or Solo)
Amalj'aa Drudges R16-23 near Halatali (Light PT or Solo)
Ranks listed are the ranks you should be when doing them.
Mob Ranks are:
Drubbers range from R40-49
Grunts are all R30
Strikers are 31-34
Drudges are R26-29 *not sure on this one but it is around that*
Thank you for the post, Arx. I'm aware of the Amalj'aa camps around Broken Water but I just haven't gotten around to updating it. The other camps around Halatali I wouldn't use for SP because high ranks spawn low ranks and vice-versa. Also, because of the intermittent respawn rate, the optimal rank to go in at the Amalj'aa camps are 33-38 so that you can work between all 3 camps.
The low ranks are further out than the high ranks and the high ranks never come down to the low rank area. It is possible to aggro a high rank if you seriously don't know what you are doing but in that case you deserve it. They don't share spawns.
I ranked in the 20's there just recently and it worked really well.
I'll just put this here, since it's been buried behind four more pages of stuff:
http://forum.square-enix.com/ffxiv/t...ORE-Ranks-1-50
Hey Foxbat, have you gotten all those classes past that magical camp you've been withholding from us?
So let's start by remaking this seeing how we need to find good camps with the new system.
yeah, best to make a new thread though so it's nice and clear.
Made one "http://forum.square-enix.com/ffxiv/t...-Grind-Camps-2' testing out camps at 16+ atm