When will the armorie work as inteded? I can't place event gear in it and space in bags and on retainers are already almost full.
When will the armorie work as inteded? I can't place event gear in it and space in bags and on retainers are already almost full.
You mentioned bug fixes and alterations to several classes. However, there are certain issues, that have been recognized by you SE, for SMNS that were not discussed in the last letter. Will they be addressed in this letter? Also, will there be a Leviathan egi in 2.2? Leviathan primal fight is being added in 2.2 and I would think that the addition of Leviathan egi would make sense.
Any Plan's to give Monk's a new Fist/Ability to absorb TP?
Fist of Water- Absorbs 1-4 TP per hit. Or some kind of ability to allow TP to be Absorbed for 30-45secs.
Can you show us the system you are putting in to tell if something is part of a Gear Set?
Can you show us the Sort Features and what options we will be getting to sort?
Since the Crystal Tower is a dungeon from a previous Final Fantasy game, are there any plans to create more dungeons from other games in the series?
Will there be new Macros in 2.1 or updates of existing ones?
As you've stated previously you will be changing certain cross class skills for Bards. With this in mind can you at least tell us if we will be keeping the "Invigorate" ability. Endgame fights are extremely demanding on TP and are time sensitive. Waiting for TP to replenish could make or break certain fights since we couldn't use any of our abilites. Are you going to remove or keep Invigorate?
When are we going to be able to spend stat points in both SMN and SCH and not have to choose between the two?
Now that crystal tower is being released with its i80 gear, will you be decreasing the tombstone cost of crafting items? At minimum a reduction to 100 should be done so that body and leg crafted pieces are equivalent to darklight, but preferably to 50 with adjustments to recipe "number of items" requirements so accessories and hand/feet/head pieces are fairly priced as well.
I've already read about planned adjustments so max cost will be 1125, but this is still an outrageous price for accessories when darklight accessories cost 375 each.
People are often crowded around market places in the city states which can sometimes cause lag in crafting. Will there be a summoning bell and market board available in houses?
Yoshi P mentioned recruit member system for Free Company, is it coming on 2.1 or later version of the game ?
Will there be content harder than Binding Coil of Bahamut in 2.1?
Will we get trading with group members inside of instances and dungeons in 2.1 or very soon?
Will targeting Titan's heart be fixed!? As it stands melee dps have a huge problem as no matter how close you are or under Titan the game will say "target is not in range". Please fix this it happens way to much.
Will we always have to fight the same primals over and over and over? I find it tiresome to now have to kill ifrit Garuda and Titan again.
Ancient buckler is it currently dropping in game? or how do you obtain it?
Respected Yoshi-san,
Can we please disable controller L3/R3 analog buttons so they are no longer interfere with gameplay?
I use Mumble and can't push-to-talk on my controller. There's no buttons I can use!
Are there plans to adjust the % stat bonus of 2star foods especially finger sandwiches to make it worthwhile to make and be used?
Is there any plans to add more ways to obtain gil instead of running certain dungeons and the market board.
Is there any plans to add mini games that rewards you for winning at them.
Are there going to be changes to the priority system to display mobs/npcs?
I find that there is a good problem with FATEs with large amounts of people doing the raids (i.e. Svara and Odin). Typically mobs are disappearing when I have them targeted and in the process of attacking them. I have tried to heal the Odin FATE and the priority was so bad that I couldn't even target my own party that was taking damage a few steps away from me because they were not being displayed on screen. That fight I was seeing more random non-party people and their chocobos than the pc/mobs what I am trying to focus on. Are their any plans to make changes to which pc/npc/mobs are displayed in these situations. I would assume players would want the current FATEs target and their party members visible well before a random guys vanity pet. This happens on PS3, I do not know about PC.
Would you kindly be able to let us know if you have decided to allow skin and/or eye color to be changed via the 2.1 aesthetician? This would be a very appreciated addition since i have used my fantasia potion and don't want to re-roll a new character just to change something as small as eyes or skin color. Hope you let us do this ^^
Will there be an increase to levequests allotment coming up and possible new content?
Currently we get 3 levequests every 12 hours; so 6 per day. Looking at some of the achievements that are set in place today you need 10,000 battle leve (Region d'Etre) in order to get the highest achievement. At 6 leve max per day you are looking at 1667 days or over 4.5 years to complete this achievement.
I understand putting a goal for people to achieve in the future, but there are similar achievements for field and craft leve. To finish these 3 achievements will take over 13 years. Also I see zero reason to do any more leve on my jobs that are 50 as the rewards outside of xp are not really worth my time. Will there be any emphasis on making the leve more rewarding for players that are at the max level?
We've known about fc housing for a while now, but we've never had a solid estimate of how much gil we should save up to actually buy a fc house. Would it be possible to give us an estimate of how much houses are planned to be sold for when 2.1 has successfully implemented for the first week?
0:19:40
Q: Will progress be recorded in the Crystal Tower the same way as in the Binding Coil?
A: Progress will not be recorded. However, we'll be updating the Crystal Tower every other patch just like the Binding Coil of Bahamut, and you'll need to clear the Labyrinth of the Ancients that is to be implemented in patch 2.1 in order to take on the next phase in patch 2.3. The areas we implement in patch 2.1 will not have mid-way progress points, so you'll be able to challenge this dungeon without restriction. However, there is a limitation when it comes to receiving gear drops, and once you cast lots and obtain an item, your rights to lot gear will be lost. Once the timer for lotting resets you'll be able to lot on drops again.
How long will the Loot Lock Out be?
Will you making adjustments to system so stuff like this doesn't happen and SE support does nothing to help a person out. I think if the game is flawed and is a developer's fault a person should be compensated for their lost item. Some items take a long time to drop and we invest time and money into the game so I feel we should expect the same thing in return.
This happened to someone on sub/reddit and has happened to an in game friend of mine as well. So if you are not fixing loot issues at least fix your way of replacing lost items.
Quote:
Hi everyone,
My static and I were doing Coil this past week and on turn 2 we had 2 healer pieces drop. Our WHM rolled need on both pieces and everyone else passed. Shortly after both pieces fell to the ground. The WHM had sufficient inventory and armory chest spaces, yet they still were unable to be obtained.
Has anyone else had a similar experience to this? We opened up a bug report on the official forums, but got hit with a 'we know its an issue' comment and the the thread was moved and locked. Has anyone in a similar situation experienced anything different? Thanks for any input.
Will Corsair be included in 2.1 or any other additional classes?
Will you be releasing a soundtrack for the game anytime soon?
Limited inventory is an issue for players trying to level up multiple DoH and DoL classes. Are you planning increase the amount of inventory slots?
will we be able to preview dyes before we use them?
My question is regarding Grand Companies.
I love the idea of them, but they currently seem fairly pointless. The gear you can get is outdone by just doing a couple dungeons, (not saying I don't like the Twin Adder coat, snazzy! )
The keepers hymn is the only worthwhile thing currently.
Is there any plans to introduce more ranks and bring in gear that could be a viable option?
My 2nd question is one I ask often but never get answered.
Will more ways of levelling be introduced? After a while, doing the same leves, FATE's and dungeons can get tiring and dull.
<3
I was wondering if and... if yes, when... will we see open map bosses (AKA World Bosses) that might drop some special kind of item or whatsoever... (not counting bosses from FATEs)?
Can you please consider letting us dye any and all armor pieces in 2.1? Visual Player diversity and uniqueness is important, and there isn't much of it between players of the same level.
Is the ilvl90 weapon from killing all three Extreme Mode Primals a one time only deal or is it reset every week with the lockout?
I agree completely, it wouldn't be so bad if the prices to buy these items on the AH were cheap, but they are not due to bots, heavy farming, and the NEED for them for crafting. things wouldn't be as locked down if:
A) there were more mobs that dropped the item in more then just one area thus giving option to 2 farming areas versus being able to gather it all up in 1 spot burn it down and wait...
B) there was a quicker spawn rate attached so that more are available to fight over instead of 3 people sitting around for 3-4 mins waiting for 1 monster to spawn...
C) they dropped in bigger quantities so that farm time is reduced
anyway you look at it there is a problem that needs a fix...
Even though the Crystal Tower was covered in the last Live Letter, recent information has made us aware that loot drops from the Crystal Tower will be once per week. Would it be possible to make this 1 drop per week per Job instead of per character? This would give us more of a reason to run it more after we've already gotten our 1 item for the week.
If Tomes are considered an answer to this, I bring to your attention that we can simply run Dungeons of Beastmen dailies to do those instead. We aren't running Crystal Tower for Tomes. We're running it to gear up our alts.
Dungeon drops for content often require success in the dungeon, or at least getting lucky once when looting for equipment, they also are the location for gear in the hardest content. Whereas with crafted gear, one has to get lucky multiple times with HQ and melding, for gear not as valued. We are seeing more and more the marginalization of DoH classes in terms of content and economics.
Other than furniture, Will there be any expansion to the DoH content that crafters can look forward to in the future that will pertain to the cutting edge of content?
While I fully acknowledge the number of GC posts in this thread, speaking for the second lieutenants with 50/50k seals and zero demand for what the GC currently offers, when will grand company seals have a purpose again?
Like the AoE latency because subtracting 0.3 plus ping time from client action is somehow calculus, some things need to be said to the beat of a drum.
With 3 month subscriptions coming to an end in a few weeks and 6 month subscriptions up in a few months, you have this time to sort a EU datacentre in the EU.
It really doesn't matter if your servers check a players position every 0.3 or every 0.01 seconds if Transatlantic ping is anything from 1 to 5 seconds with an average of 2 seconds.
so my question is WHEN are we as EU players and subscribers going to get a datacentre in the EU?