Can we see how fishing will work in ARR?
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Can we see how fishing will work in ARR?
You have things from Final Fantasy I and Final Fantasy III, but no love for Final Fantasy II? :(
What kind of skills/actions can we expect to use while fishing, if any?
Which crafting class will be crafting the books?
- In reference to the water temperature, will it be a dynamic system where different times of the year or even different times of the day provide different temperatures and therefore different fish?
- How involved will fishing be with the economy? That is, what crafting classes will use items gathered by fishing?
- What kind of minigame can we expect from fishing? Will it be as involved as, say, XI's fishing, or even XIV's fishing? Or will it be as we've come to fear and will be purely a "click and wait" type system?
I'm looking forward to fighting alongside our chocobos but will there be other content added that is focused on our chocobos? Like a digging mini game that is perhaps similar to Hot and Cold that is found in FFIX?
What are your plans to bring "Before Meteor" to the States or Eu?
Will there be Moogle Pies in ARR?