Can you give us more details regarding the chocobo buddy system?
Printable View
Can you give us more details regarding the chocobo buddy system?
Could you go a little more in-depth with your plans for PvP? Will any PvP component such as rewards, abilities, or storyline crossover into PvE, or will certain things remain PvP-only?
Can you give us more details regarding player housing?
How exactly will MNK be different in 2.0? How will the other classes/jobs combat style change?
Do you have any plans to implement content like or similar to campaign and/or beseiged from FF11?
If you implement housing with Gardens, will a new profession combo be something like gardener/harvester?
Since TP system will be changed, there will be a sort of "Ballad of war" (Like the Ballad of magi but for TP) to give a regain effect?
Will we be able to breed many differently coloured Chocobos? (not just 4 like FF11)
Will summoner summon an actual pet or will it be Yuna from Final Fantasy Dissidia 012 style?
Will Black Mages spells be revised, so they are pure damage spells not hybrid enfeebles, thusly making Fire/Ice spells more effective for damage dealing like Thunder/Thundara combo?