Originally Posted by
Carighan
Basically the idea was to mostly keep the unique DPS mechanic that at least somewhat interacts with healing limited to a single button if possible, or existing buttons (I wrote this before knowing about evolved). For SCH if meant to be a fairy summoner I'd add a "fairy swarm", and every X seconds your fairy returns to it and a new one pops out, 3-4 different ones which each modify your main nuke, a single fairy ability and what the tether does. One is a damage fairy, etc. But, randomized (though I'd fudge the chances so excluding some outliers you get an even just randomized cycle through them as the fights drag on).