Correction: OP wants to raid and not touch crafting because it's boring as hell, just as many want to craft and never raid because it's not their thing :)
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Firstly, I've already been getting my way since ARR. Somehow the game kept getting more players every year despite the tedium of crafting. You vastly overestimate your value as a player.
Secondly, I dunno how to tell you this but I'll manage to survive if this game shuts down entirely. I legitimately don't care if they shut down due to this issue. I'm not a stockholder.
So then you have your money maker Faux Leaves sell the mounts and minions on the marketboard. So no need to touch crafting :P Not touched this market so have no clue if it's any good but what about the barding mats from Extremes?
This I wouldn't be opposed to I don't know why we cant get more rare mats from dungeons, raids, trials, savage etc.
I'm completely open to being proven differently on this but calculating the gil return on AIN bonus on my server is around 45k if I run every single one including the dreaded MSQ? I don't think different data centers have different flat-gil differences anymore?
The main reason roulettes or maps do not appeal to me is they are the usual "press 3 buttons and fall asleep while watching Youtube" kind of thing. If treasure Dungeons got criterion level difficulty, sign me up right now. Deep dungeons solo I am absolutely here for if not for the potsherd grind, really. Needing around 200 sustaining potions per floor 200 attempt takes a lot of wind out of those sails.
Ergo : OP SHOULD do battle content like
~Fates(bicolor mats)
~Daily AIN Roulettes + bonuses (200k+)
>>There's also desynthing and selling the mats you get ie White Gold Ingot sells for 3-4kish on elemental and primarily obtain from desynthing Origenics and Epochal Accessories.
>>Using poetics to purchase old gear for seal turn ins
>>Turning in blue/green gear from dungeon for GC seals then buying glam prisms/coke with said seals to sell in MB.
~Daily Hunts(15k+/set),
~Eureka/Bunny fates
~Bozja Fragments
~Treasure maps
~Joining mount buying PF parties (1m-2m+)
Lots of battle content stuff that earns you money without having to touch crafting.
As a bonus, you can buy NPC sold mats and resell themm in marketboard for a markup, you'd be surprised how much crafters would eat a markup out of convenience rather than porting and walking towards a certain npc.
I mean if you just want Square to give you fun ways to make gil, I'm all for that. Then you can do something to pay for your gear.
Ah. Another person that is sick of part (or all) of the game, and instead of...not playing it...demands it be changed and/or removed to cater to them.
Sure, if I stay subbed to the game for all eternity. Why would I pay $30 a month on the times when I've already recleared the raid for a couple of months straight just to do crafter weekly? And I'm definitely not able to save up what I get from that for a long time at the start of the expansion because of the books and gear (about 1.5 crafter book and tool per week)
A little off topic, but this reminds me of a post I once saw on the WoW forum (back when I used to play), where some dude was begging for Blizzard to make it so single characters could adopt every profession, because they thought the idea of leveling alts was too cumbersome.
Keep in mind, alts are pretty important to WoW, since you're stuck with the one class per character. Everybody and their grandma has at least 3 characters at max because leveling is so streamlined in that game. And it's not like each character is insulated from each other--it's pretty common to form shell guilds solely for the purpose of sharing cash and materials between characters easily, and every new expansion seems to add more and more ability to have characters benefit from their alts. The newest expansion coming in about a week or so is blurring the line so much that it's basically FFXIV class swapping with a few more loading screens.
Needless to say, people on the forum ate him alive, telling him that he was suggesting that they uproot a pretty fundamental part of WoW gameplay just because he was too lazy to do what everyone else had already been doing for 15 (?) years at that point. I think I personally responded saying something about how I disliked how people were always trying to turn WoW into other games when they could just... y'know, play those other games.
Anyways, what were we talking about?