This is the only thing you've ever said on these forums that I've actually agreed with, or been able to comprehend in the slightest.
This, 100%.
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I know it's off topic but really... people making threads on the forums should learn to put titles that will bring in the reps/devs not the trolls and players going WTH is this and finding out the thread after clicking...
Some of the threads have good discussion and you guys just had to put titles to throw it off... I don't understand why honestly... aren't you guys making threads so the devs/reps sees it and reply to it or you just want to get players attention??
Anyways on topic - don't know about unlimited sale slots maybe 30 per character is enough imo. If items are not selling with 30 slots then you doing something wrong or you need to do more market research imo (not saying to undercut)
I agree with this, there should be a "Select all" button or boxes to check off so if you if you want to sell Multiple Items you can. I agree it does get Frustrating to Click Item> Yes 50-100 times because you want to sell useless Items for gil >.>.
Edit: Read the OP wrong lol but still I agree there should be more than 10 sale slots
A cap is probably necessary, though I agree 10 items per retainer is a little lame.
Maybe if we could do quests to get a shop or something? The shop allowing for an increase in item capacity?
There are vacant stalls (so to speak) in the wards... I can haz stall? @.@
the game try to be realistic, and I love it
To be realistic is to have a limited amount of space in a wards, where retainer could display their limited amount of wares of their shelves
Realistic space management
What are you talking about Reinheart? The title of my thread is "Increase the amount of items listed on the Market Wards" like it's always been since the very beginning. What could be more straightforward than that?
And also, bad Reinheart! Very bad! Don't say 30!
Wow is also a much bigger game backed by a bigger corporation, which has many more players and can afford to have the much greater amount of server capacity requried for this. You can argue shitty engineers if you want, but unless they fire their shitty engineers and hire new amazing ones to redo all the work the shitty ones did,, the limitations will remain in place.Quote:
Let's not kid ourselves, 10 slots is due to shitty engineers, nothing else. WoW came out in 2004 and it has effectively unlimited space.
Personally, I've never encountered a situation where I had to sell more than 30 items at once (10 on each retainer and 10 on your person), so from my point of view, this isn't really even something that needs the dev's attention.