I'd rather we get a weaker version of Verflare and Verholy, that reuses the old animations, at level 58 that upgrades to Verflare 2 and Verholy 2 at 68 and 70.
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I'd rather we get a weaker version of Verflare and Verholy, that reuses the old animations, at level 58 that upgrades to Verflare 2 and Verholy 2 at 68 and 70.
I'm not sure if you guys are being obtuse on purpose, but this thread was just meant to ask for parity with the other jobs. All the other Raise spells are available at level 12. This one is stuck at 65, for some reason.
Not being able to raise in ARR and HW duties when SMN is able to do it before you can even get into a dungeon doesn't make sense, and frankly, it would help with Mentor or Alliance roulette quite a lot. Everybody can do mistakes, and you're able to compensate for them post level 65, when new players got a good grasp at the game. Not 15-64, for some reason, when it would arguably be the most useful. Kinda reminds me of Leeches being Level 40, it's just there at that level, for some reason.
Raise being available on DPS jobs and if it should be there, or should even exist in the first place is another topic all together. All I'm asking is it being accessible in ARR and HW. Just like SMN can.
Have to agree with that one. On summoner decision to use Swiftcast + Res is an opportunity cost as you could just use it on your Ruby Rite. That also means you can only raise one person per minute without sacrificing 3 GCDs worth of time to do so and risking getting hit in the process. Red Mage in the meantime doesn't have that limitation. Your resurections will always take only one GCD each without limiting your mobility.
Rongway did in this post, in a post with no loose ends.
What you did was respond on Magius' trash response to Rongway, just further fueling into it rather than just letting it be.
So before you call ME out for not paying attention maybe reflect on yourself I paid attention and from my point of view, you literally added nothing of value by feeding into him.
True. Just to add though, while Red Mage has an easier time, it costs alot of potency by not dual-casting Verthunder/aero (III) from both the initial potency and the potency tied from the resource-building, likely more than replacing a Ruin III cast from SMN.
Also while it is a slight gain / safety to Swiftcast a Ruby Rite (before 86) or Slipstream, you have a bit of freedom on the order of Summon casts, so you can shift hard-cast phases as you like, leaving Swiftcast more freely to use for Resurrection at minimal DPS loss vs Verraise.
Either way, if a RDM had to Verraise twice in a short time... then things definitely went ugly and depending on the content this may be a wipe by default, either early via presence check or late via dps check.
...holy smokes, we straight up call "wipe it" in P7S and P8S when it happens during 2min bursts because you lose an obscene amount of damage in that time frame. I feel you and it 100% doesn't feel good, yeah.
Funny how we go full circle btw, this straight up leads to the problem with the 2min burst meta.