wew that 16k damage lb will surely have the melees shaking in their boots.
Printable View
I strongly agree on your statement. You can not expect random people try to set up some counter on some organized stuff. Just like PVE content, static vs party finder in savage or ultimate.
As I said, in my yesterday's onsal run, 6 PLD with tank lb, rush in. What can a bunch of random people do?
Based on SE's philosophy, we can play any class we want. But what now? we have to play something that counter the class?
This is just like the drama on PLD and WAR in P8S.
I will not play frontline until this stupid changes make, and strongly opposed on the current pvp skill system.
Noone should play Onsal on any other job then Pala. Don't play or play Pala. Maybe then they will see it. I don't get why this hasn't been bug fixed a month ago (at least).
My highest record from yesterday is 11 PLD from 3 teams. The game become how pro a PLD can cheese the flag, rather than fighting as a team. I just pretty much run around and alt tab in there. It is really stupid.
SE do not fix it, cuz they do not think is an issue at all.
Its BS and needs to be changed. And im extra salty as i end up 9/10 matches in teams without pala lol
I cant control others and i wont switch job again after the changes already forced me... all our skills are made for CC and not large scale, it sucks...
There seems to be the idea that "casual" should be equated with 'no effort" or " I don't need to communicate". This is PVP, you cannot memorize what is going to happen as in PVE.
If you have some people who have no idea of what to do on your team, that should be the case on every single team. Believe it or not a few or enough people who make an effort can make a major difference.
PvP stands for player versus player. You're fighting other players. There's nothing casual about it, but it's really not that hard to stay with your group and fight the enemy and observe objectives. It can be a lot of fun, if people pay the slightest bit of attention.
All it really takes is one person doing callouts and then the rest of the team paying attention and having their map open to see the objectives. There are plenty of guides out there if people need them. There's very little to learn compared to any extreme or savage.
I would disagree somewhat with your last line (given how high the skill ceiling can get in PVP), however at least for getting a start in FL- I would say that if people start with trying to stay with their group , key their map open, and look at chat for callout , pinches and similar comms , then they would likely seen a dramatic improvement and have a lot more fun. I mean should be the point after all.
Pretty much agree, and in addition to that one of the things that irks me the most is I'm pretty sure most people don't even open their maps at all, such a simple and useful information tool that just... gets wasted except by a minority in the match.
On the flip side, people sometimes focus too much on objectives too and forget about the whole PvP aspect, and then you look at the post match score breakdown and see the winning team had a ton of kill points and I'm just like... guys... please. Lol