Originally Posted by
Packetdancer
While I agree the old system was broken, the fact that we continue to accumulate achievement certificates even after they mostly did away with that system feels weird; we have a currency we accumulate that we cannot functionally actually spend on anything after a certain point. Hence why I think it would be reasonable to add a couple of consumable things to Jonathas' achievement shop, like dye pots or aetheryte tickets.
And honestly, I wouldn't mind some practical consumables -- like dye pots or aetheryte tickets -- being added to Khloe's rewards either.
Having some generally-useful consumables as a way to bleed off otherwise-unused currency in any system seems like a reasonable design choice to me.