Or tell the learner to read the tooltip. Verflare/Verholy tooltip tells players how to get a guaranteed proc to Verfire/Verstone and that alone should tell players which finisher would be preferred.
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If you're going to push the learner off to read the tooltips instead, that's your business. But if you're going to talk about how to play then it's better to give more accurate information.
In any case the tooltips can be difficult to put together sometimes, following bits of information across several different skills.
I'm a huge fan of RDM mostly because it doesn't have button bloat since it's skills just replace other skills.
More classes should do that.
https://thumbs.gfycat.com/PossibleLa...restricted.gif
Just saw this claim. RDM's vercure is, while stronger than SMN's physick, also weaker than SCH's physick and costs 290-370 flat potency to do because it's a gcd.
Vercure is for either soloing content, prepping a Dual Cast prepull, or in DESPERATE situations like the Healer d/ced mid boss fight and the Tank isn't a Paladin.
Very niche reasons not to just DPS instead. I'm glad I have it, but I always laugh when I see a RDM try to 'Help' the healer because the tanks health got to 50% or something.
Setting aside RDM, being a caster requires a different skillset than being a melee. While the RDM mechanics over the top of the caster role are pretty easy, being a caster requires some nuance, such as knowledge of the fight, so that you know how to position beforehand. RDM doesn't make the underlying caster part of your role that much easier.
I'm not sure what makes it easy but I know what makes it fun and that is its mobility and feeling of speed, at least to me. A rdm really pushing dps while they dodge mechanics with slidecasting and jumps is a thing to see. People do seem to have a hard time grasping the Dualcast mechanic for some reason, I've even seen it happen live while watching a family member try rdm for the first time and instantly floundering. But I think that all boils down to sitting down and reading your tooltips like with every other job in the game.
The only time I will step on a healer's toes is if the tank or other people keep dying from a complete lack of heals. Saw that last week in a trial. If I hadn't stepped in it would have ended in failure, so RDM heals really can make a difference sometimes. When the situation is a lot more positive then I simply let them be and toss out raises if/when needed. It's usually best to never upset your healer. That's a lesson most people learn the hard way early on in their MMO "careers". I was no exception once upon a time.