I don't understand why more buttons necessarily means more skill?
If rotations ever DID get simplified they could put that skill requirement into, say, less choreographed encounter designs.
I mean World of WarCraft and Elder Scrolls online both have much simpler rotations than FFXIV with much fewer buttons but both games are widely considered harder than FFXIV.
In Burning Crusade Classic some classes have literally a one or two button rotation but some guilds are still struggling to down Magtheridon.
