Originally Posted by
inhaledcorn
In my opinion, the purpose of more oGCD healing buttons is so that healers can DPS harder. Healer DPS is a reward for knowing how to use our oGCD healing kit effectively to spend as little GCDs on healing as possible. Healers should have at least a second DoT (AoE, except SCH, which should have two single-target +Bane) and a 1.5s cast time to make weaving oGCD more viable and to encourage healer DPS in a more subtle way.
Personally, I also want to see any timer overflow on WHM's Lily generation to auto-feed the Blood Lily and SCH's that spend Aetherflow on healing to grant a free Energy Drain. Again, you're still encouraging the use of healing by rewarding the healer with something else. I want more interactivity between the healing aspects and dps aspects of a healer's kit. Like, why is Freecure on Cure I? Why isn't it on Stone/Glare/Holy?