Originally Posted by
Saefinn
DPS skills were removed, which made room for more healing spells, but I think the old balance was fine and wouldn't be rocking the boat having that.
My main concern and why I'm more in the pro-DPS column is that to retroactively implement ways to make the current healing toolkit more engaging with existing content would be a lot of work I don't see SE doing. Great if they design future content around it, but it'd mean any content prior to this was still suck to heal. If Hade Ex is an example of this, great, I've yet to try healing it.
Maybe meeting the middle, don't remove heal spells, add more DPS spells, design future content so it engages your heals more so your reduced DPS usage comes from content mechanics and not from removing abilities.
It means in content where we have more downtime to DPS, we have something to fill it. And it doesn't have to be DPS either, other support skills too, like AST currently has (and is why AST is the least boring for me ATM).