The only animation that doesn't make sense is the one where you shoot out 6 rounds of ammunition that float in place before then firing into the target. Like, what?
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The only animation that doesn't make sense is the one where you shoot out 6 rounds of ammunition that float in place before then firing into the target. Like, what?
This is not only a weak argument, but an easily reversible one. This is a fantasy game, why can't my regular bullets deal as much as a big explosion. Why are you not in favour of more options if thats your stance, let people live out their fantasy better with an option to use other animations.
Just as an example to show why the argument is weak, if next patch zenos flew at the moon in his underwear and cut it in half, and saved the universe, why would that be a bad thing, This is a fantasy game - let it be fantastical.
I rather like the MCH heated animations. They are ridiculously over the top but that's kind of battle animation what I expect in this game: ridiculously over-the-top stuff.
I suppose what they could do is have the machinist just stand there and shoot to create an explosion with more impressive effects, but just kinda standing there would feel pretty... meh, to me.
Between animator development time spent on the next Ironworks set and this suggestion, I'd rather take the rifle animations and the Ironworks literally be a redye of something far more attractive than anything to come out of the Ironworks design style, but...
Presumably we don't exactly have much flexibility in what any given team is doing anyways. I'd gladly settle for just being able to turn off my Heated animations.
i miss grenade shot,animation for the int debuff attack,and i think Gauss Round animation is pretty wack