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Explanation of what exactly Nastrond/Blood of the Dragon/Stardiver actually are? How can we use them despite Nidhogg's essence dispersing?
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I have few.
Why Square Enix is forcing you to work on 2 games, instead of focus your entire time on FFXIV?
Dont they know mmorpgs are fragile games, which require a lot of work and attention to keep it alive and working? Why they dont invest more resources into our game and stop making games like "FFXV" which nobody plays anymore, why not upgrade the current game and make it relevant for longer, instead of throwing away resources at other projects that are not going to be successful in the long run?
You dont have to answer if you dont want to, i just want to send a message to SE quaters, stop with this insanity.
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What is happening with the Twintania and Spriggin housing, can we get an update as to when we can perhaps expect to see them added?
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This is a question for both Yoshida and Oda-san.
None of the new job actions added in Shadowbringers get any real lore explanation or backstory, and there wasn't much for actions added on Stormblood either. It is reaching a point where some jobs are actually becoming rather confusing from a lore perspective! I would like to know more about the actions each job learns and would be interested to know: could provide this information to players somehow?
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This question is for Oda-san.
What are Bards actually doing when they use Iron Jaws? Why does waving their fingers around refresh their DoT effects?
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Are all Asican / Amaurotine's real names based on Greek mythology? (EX: Emet Selch is Hades and so on)
Will Unukalhai be making back a return? He was saved by Elidibus before and seems to be just chilling in Rising Stones this whole time ever since Warring Triad and now that we got more information on the Ascian, it would be really awesome to see how he plays into the whole main story!
Is there a chance that we will be visiting other shards in the future? How do you go about setting the style for each world? First was similar to Eorzea with slight differences in monsters but is it possible that other worlds can be drastically different?
Will we ever know what caused the first calamity in the first? I noticed that Amaurotines described this apocalypse in super vague way so I was hoping that we can learn more about how it started!
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Thank you for implementing a very beast-like race in the form of Hrothgars. I would've have preferred Bangaas but this works for me too. My question is, knowing that hairstyles are tied to the face of the Hrothgars, are there any plans to allow Hrothgar players to make use of the aesthetician to do so? Right now, Hrothgar players must buy a fantasia just to change hairstyles.
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Unukalhai was introduced in 3.X, welcomed to the Scions at the end of that storyline... and has been left alone in the back room of the Rising Stones ever since. Was this supposed to happen, or did you have other plans for him initially?
(I know it's hard to involve optional storyline characters in the MSQ, but he seems so lonely in there.)
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Can we please fight the Twelve? Like I’d like to take on Halone or Althyk
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Can we have Summoners be more Summoner-y? Upgrade egis to things like Demi Bahamut, and I dunno, more things to summon maybe?