Reminds me of my personal favorite case of this...Poor poor Calcabrina, who I fought without ever turning off Cleric Stance.
I like how everyone for the healer changes are either extremely bad healers or don't play healers at all, and the ones against it actually play healers and are good at their job.
Really puts things into perspective. It's fine if you either don't care about healer changes or are not effected about healer changes because you never learned what optimizing on a job is, but at least let the healers who knows what they're talking about get their feedback and opinions out to SE without a "shut up everything is fine" remark every other post.
If dps could heal as well as a healer, fights would take 20 years to complete, no thank you.
People like you who are allergic to DPS as a healer on any MMO are the bane of the skill ceiling healers have access to. You don't HAVE to DPS, no one does, report people if they force you to as it's harassment. changing how healing works entirely on the fourth expansion when we have access to level syncing all old content etc, just makes everything in past void and well trash.
The only way I'd accept healer dps being nerfed to oblivion, which its not the potencies have jsut been loaded into the DoT and Single target spell we have... is if DPS roles were given the dps we normally contribute at high level play as a skill ceiling for themselves.
I'm honestly at the point I want to take trust healers over these "I want to heal only" ones if I could. Because at least they seem to spam their dps spells in downtime, how hard is it to just be productive with your time in an mmo which handles its healing in such a predictable way you can easily be efficient.
This so much, so sick of them all, the changes fix nothing potency wise for our damage near enough. It's just boring. Like I said even trust healers seem more competent than the ones parroting such nonsense. Healing in FF is by far the easiest I've played in any MMO without the DPS side.
following that, let us all just agree that we love making things hard for ourselves (like optimizing GCD as much as possible towards DPS) and that there is not a single commoner replying to posts on these forums. all who reply and create posts here are noblemen\women with at least one world\server first of some savage\ex trial clear (yes, a lot of people love to put even ex clears as a big accomplishment into their search info). what that leaves to me then, who has a world 986573345th clear on Sastasha? =) i'm just a decent healer, who on his career learned that to "be gut" i have to forget about GCD healing. even mentors say that all the time in novice chat. imagine novices coming into that chat and hearing OGCD, GCD, META, WEAVE. maybe 1% of them will ask or research what that means, 99% will pretend they did not see such conversation, because it all sounds intimidating.
as for me, i just finally got fed up about the fact that my keyboard button "1" while playing healer was severely damage due to overuse and needs replacing, while all other buttons are fine. so i stopped healing. i began maining SAM. people wanted DPS? well i'll give it to them now.
looking forward to your "then don't play this game" arguments =D
I've been biting my lip so hard on this one. It's depressingly true.
And yet I honestly don't think these people actually understand the ramifications of what they are asking for. 75% healing uptime is up there if not worse worse than God Kefka's burst AoE damage windows. I barely hit 50% doing Neo Exdeath with double WHM. Meanwhile you see a standard of people complaining about The Burn...... It's laughable.
The biggest irony is that frankly, I'd love it if mainstream content actually pushed me that hard all the time. But it won't happen.
Yes they can have an opinion, but these changes never affected how they play, they never will, so in essence their points achieve nothing, they removed the skill ceiling because they couldn't reach it, so it's not "cute" she makes a great point, why should they have an opinion if it doesn't affect them at all?
Because she's making a bad assumption. I can speak for myself as someone who does do all of the dps/ogcd weaving/optimization/yaddi yadda and I'm still overtly optimistic about the changes. Whm got their extra mobility and even a nuke to help mitigate their dps loss from healing, sch had its rotation streamlined and redundant skills removed, and ast, while its illusion of choice was removed, gained consistency with its rdps contribution.
It's far from a bad assumption IMO, the game strays so far from its roots as a Final Fantasy with each expansion, SCH's skills were far from redundant, WHM using GCD heals, great... it's not like I couldnt slide cast as it was already with how bad the servers are. AST didn't have an illusion of choice, there was a great option and some good ones, they could have even kept the crit/Spellspeed and then had divination as the current AoE balance everyone was using. There was likely many better routes than this, it's like the devs are allergic to fun and innovation, yet addicted to regressive design.