i'm sorry but i asked for a server mergre not a server F**k about they didnt give us what we wanted lmao... Hence y i'm and yapping they said they will give us a mergre and they didnt there giving us crap of a stick
Now I can switch servers to where my other gamer friends are on now. I really wish the servers had FF games.
The point is that simply merging servers isn't as effective as forced merges w/ optional selection and data wipes.
SE wants to stimulate the social aspect of ffxiv. As it stands now the majority of servers have cliques which isolate themselves in the pretense of larger LSes for greater gain. Looking at this from a different perspective instead of just being angry, you realize that SE is attempting to refresh the social geography pre 2.0. That way the new incoming playerbase has less chance of struggling within an entire server preconditioned with isolated elitists.
It is a form of leveling the playing field so to speak.
Common sense right here. I love it! Just one problem. It seems like common sense is forbidden around these parts.
Realistically, though, do you think it won't just go back to the way it is now, just with more people running around?
Yeah, this is a horrible way to do it I love the people in Besaid how hard would it have been to merge current servers 2,3,6 into new server 1 and current server 1,4,7 into server 2, based on server population of course. Now I have one linkshell that wants to setup on server 7 and another that is going else where... Nooooooooooo! That is horrible.
If SE can't do it right we should someone make a post on here that shows everyone a road map to goto. i.e. all of besaid join server 1 or something like that.
SE, "Take one step forward, then take two steps back."
How's this for sense.
We are all going to have to rechoose servers for 2.0, that is a fact (see letter from the producer XXIV, 5th-4th to last paragraphs).
It would be disasterous (even more so because it is 2.0) if a system to rechoose servers is not implemented properly.
They now have the perfect opportunity test a system and iron out all the flaw before the big 2.0 crunch.
Realistically when you look at FFXI 2002-2006 everyone mingled with each other while keeping their own little cliques because not always could you really party or play with them for various reasons so you chatted a bit and found more people to play with.
In XIV, people don''t even try to mingle or socialize, a problem more apparent with a lack of people, more people = more socialization so no it won't happen unless SE goes the wrong route and continue making things soloable through and through which is what created the problem to begin with.
Agreed, it doesn't help players prepare for the merge if World 7 becomes "Besaid" two weeks later. In fact it probably complicates things further by releasing names at a later date, when shells have already made plans on said world but it no longer exists.
And scattering inactive friends waiting it out till 2.0 upsets me to no end as well. I'll be content if they allow them the option to transfer to a world of their choosing without being active (at least that way we can still see our friends when they come back), but we would really need all of the information on the merge NOW so we can get into contact with them off-game and get them prepared for the merge as well.
In the end I am a bit disappointed that SE didn't take the same route as in FFXI and just merge the lowest/higher populated servers, they could still rename servers to whatever they wanted and give players the option to voluntarily move to another server to even out the populace more, but in the end a majority of inactive players would still be together on the same server and could get back into contact with each other when they came back, unless the shell up and moved altogether.