Become a bard and play Christmas songs at random cities. People will be very social. c:
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Become a bard and play Christmas songs at random cities. People will be very social. c:
Is that what it is? I guess that makes sense if so, and here I thought it was the kitty hat. If so then it was ALOT. I'm still blaming the hat tho, also alot of my dungeon runs have ben pretty chatty as well.. not as much as the overworld mind you. But oddly enough none of the peole I ran with thought I was new either. Didn't think not standing in bad was shocking.
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Sounds like the game has become more of a chore than actually enjoying it in that case.
That's not really true at all though. The matter is, people are running the dungeons because they need to for whatever reason. It's nice to have conversation in them but if I'm healing or tanking, I don't have time to carry on a conversation. I'm focused on what I need to be doing. Some people enjoy running dungeons - it's not being social they enjoy, it's just the dungeon run, the mechanics, the mobs, the music, etc. etc.Quote:
Originally Posted by Ayer2015
I don't understand where this "if you're not playing the game casual my way, then you're treating it like a job/chore" mentality has come from.
Hate to dissappoint: Still enjoying the game. Certain aspects have become a chore though - or rather: Have always been one, mainly the weekly capping of tome-stones, aka running your daily expert-dungeon. I, like moste people, I assume, am running that dungeon to make progress in the game I enjoy playing - not to make new friends. I enjoy a lot of aspects of thise game in the social company of the friends I've made in the game!
But yes: The daily expert-run is a chore, not only for me but for a lot of other people aswell. And as a chore its something you want to be over and done with asap, not stand around for idle chit-chat about the weather, so that you can focus on aspects of the game that you enjoy more (PvP, EX-primals, crafting for me for example).
But again, this is old news - I didnt enjoy our weekly 10 runs of WP 4 years ago either. That was something that had to be done to gain access to the more intresting parts of the name, mainly Coil back then. And its still the same today... just because I dont want to chat during a dungeon-run and rather finish that asap, doesnt mean that I dont enjoy the game nor that I'm not social within it. Sometimes I just focus on the game as a game and want my progress in that, not a talk with a stranger.
What is this social interaction you speak of? ;)
I had more conversation in one run of the original Scholomance in WoW than I have in a whole month of Expert Roulette in FFXIV.
I still think it's a combination of automatic matching and content being short that is removing social interactions from dungeons. There's no longer a need to be social, hence it becomes the norm to just be silent machines focused on speed and efficiency.
That said, there are still ways to find people who prefer to be social. DF is just not the right way to do it.