No? By that logic, if I said "use more cooldowns" to a tank and then kicking them that'd be harassment as well.
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It can be considered harassment (and just general douchebaggery) because the OP asked for a second to switch out his role skills to include Goad, and the tank just wasn't having that apparently and kicked them anyways. From the OP's side of things, it appeared that he had every intention of switching out something so that he could Goad the tank, but they couldn't be arsed to wait the 15 seconds it takes to just swap the skills out.
And it's still an inexcusable behavior on the behalf of the tank to kick and not even allow for the OP to swap out their cross-role skills, which they asked for a moment to do since the tank was apparently having so many TP issues to ask for a Goad, if the OP's account is accurate.
I never understood why people get upset over being kicked, never had the need to kick someone before or have been kicked but from my understanding you need two out of the three people to vote yes for it to go through right? If two out of those three people felt the person was not a good fit for the group I do not think it is unreasonable for them to remove the element that is impeding their enjoyment, no matter how trifling it may appear.
I had Goad on my bars for the longest time and never had to use it. I replaced it with something more useful and still have never found myself in a situation where I could have a use for it, even after lots of large pulls. I don't understand how Invigorate isn't more than enough to keep you going unless you're doing big pulls and then failing to down them in a timely manner. I could understand before 4.0, but with SB's cost reduction most classes run close to TP positive. Even with Rockbreaker spam my previously TP-bleeding MNK has to really try to bottom out before a fight ends. And even with a Jeff Gordon tank I usually have time to get most of my TP back before the next pack.
Because it's a waste of all the time you spent in queue plus whatever time you spent in the dungeon. I imagine it's especially annoying if it appears to be for an arbitrary reason or no reason at all. I don't know, I've only ever been kicked twice. Once was requested by me because my connection was so terrible at the time I couldn't stay online long enough to just drop group (I didn't even have time to type, I ended up having to write my message in notepad and paste it into chat the instant I logged in and hoped I could press enter before the game dropped me again--it was that bad). The other time was in a PvP match because I told my alliance to stop ignoring objectives just to chase a single WHM around half of the map.
So you are saying people dislike getting kicked because it is a waste of time spent inside the dungeon, so one players time has more inherent value over the two other people required to have the vote to pass?
If someone is annoyed because of the time spent they should understand when two other people vote to kick them since maybe they feel the presence of the one person is a waste of their time for whatever reason. If time is a the reason then the players that did the kicking felt they should not have to wait an extra 15 seconds, to them that was a waste of time so they removed the factor that caused that wasted time.
If someone get annoyed about being kicked because they feel the reason is arbitrary, who are we to dictate what a valid reason is to kick someone? No matter the intent fact of the matter is majority rules, you need a majority to pass a vote getting annoyed or upset because the group did not align with you and felt the vote was valid no matter the reason just seems silly to me. When you get into the realm of wanting to police vote kick it would only cause more issues overall, probably would result in a more toxic run.
As bad as this may sound for me saying it.... I bet you now have goad on your bar right? Lesson learnt. Move on