dunno if serious?
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I think 1.20 is awesome!. the only problem for me is the moogle quest repetition, but thats getting fixed .
Actually, I do have to agree with the original poster. Patch 1.20 ruined melee combat. It's slow with no active abilities at the beginning of combat to lead with. You do nothing but watch your auto-attack and wait.
And, yes, 10 seconds during MMO combat feels like an eternity. If I (CNJ) duo with my husband (PGL), he tells me he can get in one attack (TP abilitiy) during the whole fight. The rest is just helplessly watching your auto-attack. Combat is now atrocious and no fun. And it's definitely a deciding factor not to subscribe on Jan 6th.
Games like Aion and SW:TOR have the funnest combat I've ever experienced in an MMO. This is just terrible.
Actually, the fact that I'm still mid level gives merit to my opinion. How many new people that start this game will have patience with this combat system before they shake their heads and walk away?
I've been playing since closed beta. Just because I can't force myself to play through an empty game with no leveling content to get to 50...
Besides, classic troll response (I don't know how to logically dispute your opinion, so I'll just insult you...)
Well if you're nuking lv 25 mobs on your CNJ, I wouldn't be surprised if your PGL husband had issues getting hits in. Bravo, however, for basing your criticism of the game's battle system off of such a trivial encounter.
I for one have all battle classes at 50. I've tried them all since patch - both solo on GC leves as well as in party. I love the current battle system, despite it being still incomplete. Once Jobs come in with 1.21 we will have taken the 2nd biggest step to fixing the battle system as a whole.
Fight tougher enemies too. I'm playing PGL at 36 and tanking and doing back > side or front > side combos is fun as hell. Invigorate is good and even just using 1 enemy to build TP will last you a while.