Thank you for reminding me that I need to finish that game lol
On topic though they really need to make changes to SMN so that its not all over the place.
Printable View
Would be nice if Bahamut would subsume the previous pet's enmity, and the returned pet would then subsume its (and by extension the previous pet's).
That's merely icing on the cake, of course, but that's still something.
Main thing to me is for it to simply retain Aethertrail and Dreadwyrm Aether through death. Sustain (or a viable on-pet Physic) and Bahamut enmity-recycling is secondary. Important, but secondary.
For Scholar, they really need to return it to the ARR/HW days of heals and dps. How much did I like sch? I did two sch relics in HW pre nerf to i275. As of now I will not and have not played it since I reached level 70. Even with the last changes, it didn't fix all the SE took from sch. I have switched to two other jobs I like but I really miss HW sch.
A bit late to the party on this but I didn't see anyone else address it.
WHM is always the "safe" raid choice and has only become that more so in SB as their MP management turned from a huge weakness to one of their largest strengths. MP sustainable, massive, party-wide heals are the bread and butter of advancing in a fight you don't know anything about and WHM offers that and the hands down strongest personal healer DPS which is also a focus.
Even if they leave all 3 healers more or less alone (which I desperately hope they don't, god I miss SCH) I think WHM participation in raids will start to decline naturally with time.
There is also the issue of Noct AST outclassing SCH in virtually every way. You don't bring a SCH with an AST in Noct and what group doesn't want ultra-powerful shields and insane party heals over a small crit bump?
On the actual topic I was so happy with the release of SB because the removal of spendable attribute points meant I didn't have to be one of those sub-par SMN's who had their MND buffed since they mained SCH. Then SE did what they did to both classes and now I haven't even leveled either of them. I desperately hope they have a fix coming soon.
Well the notes are up now!
http://na.finalfantasyxiv.com/lodest...32b042fee8619c
rather disappointed at SMN buff... SE needs to stop this BS witch hunt on AOE dmg.
if they don't want people to AOE.. then just make it so player only encounter 1 enemy at each encounter then no one would use any aoe attack.
Buffs for the smn is a joke how they call that a good buff. Since they have no idea how to help out a summoner maybe they should learn to read the forums on what ones have ask for. They sure seem to like buffing the dragoon a lot.
That smn "buff" was a pretty big fik u to all smns ... goes to show how much they "listen" to the players and keep up with stuff... I guess we were not clear enough...
"oh but they said they will do bigger changes on 4.1" well.. at this point, i am not sure i believe that. if they cant be assed to at least bump some numbers up and down on more than 2 skills for smn, I doubt they will actually do anything significant to it later.
So what do we need to do to get points across? pay a guy to stand in front of the SE offices with a sign telling them to actually comunicate properly wtf they are doing and bullet pointing the mains issues with it?