Youre trunk or totaly has no clue how healer works! ->Healers<- DONT need to DPS! Healers that dont DPS are good healers!
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You start to see a huge jump in bardem the level 65 dungeon, those mobs hit like freight trains lol and they are usually in packs of four
there is always time for a WHM to dps hell I wish my AST could get thin air because If I try to pull a WHM I would be OOM so I do my three little gravitys and a coupe melefics and call it a day and continue healing lol
It's the 65 dungeon where things ramp up. Trash can rock your world if you're not ready for it, and the last boss does a lot of damage that you've got to be ready for. I healed and DPSed and healed for 61 and 63, but I was kept legit busy in 65. Was quite glad I had just gotten Divine Benison.
You start to see a huge jump in bardem the level 65 dungeon, those mobs hit like freight trains lol and they are usually in packs of four
there is always time for a WHM to dps hell I wish my AST could get thin air because If I try to pull a WHM I would be OOM so I do my three little gravitys and a coupe melefics and call it a day and continue healing lol
We WHMs focus on DPS so much because we have nothing else to offer.
What can we say? We don't have a super powerful balance card, or a CRIT buff. We have stone, and we have Holy. Let us at least LOOK like we're useful.
I haven't level'd my healers yet, therefore I am not sure about their new abilities, however I wish I would be running with these kind of healers. I find myself in dungeons, were the healers are struggling, and I mean really struggling.
They didn't even attempt to dps, yet they are spam pressing their buttons, and the tank goes lower on health by the second, having to use their HG, LD and what not. To a point were I can only feel absolute sorry for the healer, because I am pretty sure he/she isn't enjoying these dungeons.
I then double cast vercure, in most cases it even heals more then their actual cure/physick, and believe it or not a second later, we are back at tanks hp being 1% and having no cool downs available anymore or healers having no mp.
While I do like getting 3+ com's at the end of these runs as a dps, I can just imaging how bad the healer itself must have felt or is close of rage quitting. Maybe it's a SB thing, maybe it's healers that started with HW and are not used to having to actual pay attention lol
Same thing I say to every healer that says anything like this - what do you do with the other 50-80% of your time/GCD's in a normal dungeon run? Sure AST has cards to manage but even they can't keep busy without DPS getting done a little bit.
At the very least you can't call that kind of play "good".