Looks like a chore list to me... >w>
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I guess I'm torn. I like the idea of this, "Log in, get 5 points, spend it or save it," sort of system if it would grant access to Mogstation items. As a subscription based game, it feels like we really shouldn't have a Cash Shop to begin with. Having a means to alternatively acquire items from the Cash Shop feels like it would be a good alternative. Conversely I can also see why the idea of a, "Log in, log off," kind of reward system is unnecessary and a little pointless for a Subscription game.
Perhaps we're over thinking this? Maybe instead of tiers of rewards for time subbed, we'll get points for time subbed which could then be spent on Mog Station Items? No daily log-in requirement to get the points. 30 days = 30 points, maybe a Fantasia costs 15 points, a pot of dye costs 5 points, etc?
If you need daily incentive to log into the then maybe you don't really enjoy the game that much.
Lol at these people saying this kind of system doesn't belong in a subscription game, but people said the same thing about cash shops and here we are.
I think this would be a nice compromise on some things, to be honest. Nothing game breaking, just you log in so many days, can spend points on silly things like cash shop paints, or you get a 'Seasonal Item' voucher for one of those rewards of your choosing. It could help actively bridge the 'real life' money trade for dumb things like vanity that have since been relegated to the cash shop. FFXI has a similar system although a lot of their items actively work into their economy, doesn't have to be like that here.
Don't like the idea, and especially don't like the idea of bonus for streaks. IRL crap happens (power/internet outage, family/work obligations, etc) that can prevent a person from logging on - I'd feel punished with a streak system.
XI has a login reward system cause the game died off from what it use to be years ago. It did not have that system in or around it prime.
no
*grabs popcorn*