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Originally Posted by
Brian_
It's elitism to point out blatant misinformation with actual facts and real examples? Or explain why things are how they are?
The facts you use are not the only facts and are only true of 1% of the player base. Also you are looking at things as part of the top 1% of 10% of the player base. You need to consider what things look like for the average player not what they look like to just you.
You have also been attacking someone who mostly agrees with you on Divine Veil from the start. You have been attacking an ally not an enemy.
It seems you thought that "nice but not necessary" means useless. It means that less skilled players have a bad mentality where they think the ability is unnecessary or useless because of how content is done at their skill level and do not use it.
You have been pretty much preaching at the choir from the start and accusing them of being the devil's servants. I have bee trying to point out that that is what you have been doing.
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This is the actual reason why people develop the mentality you speak of. I'm telling you that DV is an incredibly strong and vital skill and you are just staying inside your own bubble of thought.
What? Where are you getting that I think DV is a weak, useless ability? I've said multiple times that I wish more of the less skilled Paladins would find good reasons to use it more. And more often than not the mentality actually forms because they fail to notice the effect and just give up on it.
You are the one stuck in your own bubble of thought. Divine Veil works great in high level min-ilevel early progression content but less skilled players start failing to see how good it is the farther away from that very narrow section of the game they are.
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A 7k shield stacking shield that will only scale upwards going forward? On demand crit-lo level shielding. That's just stupid and imbalanced.
Are you aware that Crit-los are ~11k shields base right now and they are continuing to grow? A normal adloquium shield at i255 is ~3.5k and should be 4.5k+ at i270. With Defiance+Convalesence, an adloquium should be putting out a 5k+ shield and a Crit-lo should be putting out 16k+ shields. A 7k shield would only be about 55% more than a deployed boosted adloquium and have no change of criting into a 20k mega shield. Scholars are must have because there is no other way to get even close to their Crit-lo shields.
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Again, you have no concept of content balance. Anyone that actually understands how tightly tuned the hardest content in this game is will tell you it's a terrible idea to power creep raid mitigation. There is a real argument that the reason why we have such ludicrous eHP checks is because of how ridiculously strong SCH shielding is and that imbalance has forced SE to buff the crap out of Noct AST in order for a non-SCH comp to have any hope of clearing content early on. In order for the eHP checks to actually be challenging, they need to push the upper end of raid-mitigation and when you have DV as a 7k on-demand stacking shield, that standard changes completely. You end up either trivializing eHP checks or making PLD a must-bring job.
Just like how the Scholar is the must bring healer because it can trivialize ehp checks? What you fail to see is that an improved DV could potentially change the meta so that Scholar is not must have allowing for Whm/Astro healer comps.
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You also accomplish the total opposite of making the game more casual friendly by further increasing the gap between players that use DV well and players that don't.
Wrong. Currently the problem is not the difference between players who use it well and those who do not use it well. The difference is between those players who use it and those who fail to activate the ability at all. This is the difference between a Paladin who uses a GB -> RA -> RA and one that spams RoH, not the difference between two Paladins who use FoF at different points in the GB -> RA -> RA rotation.
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So in your blindness, you are throwing a wrench into end-game tuning and job balance because you didn't want to take the more sensible and logical path of just teaching players how to play the game so that they can see the value in skills that are already incredibly strong. Lots of people, including you before this topic, don't even know how or why DV is so good. That's the problem.
Actually you are the one who is blind. You have been attacking me since I replied to a post complaining about the lack of impact that Tempered Will, Cover and Divine Veil has and pointed out that Divine Veil has a good (but low impact) effect with proper timing but far to many Paladins fail to see that impact or have that impact negated by the actions of others leading to them having a mental image of DV being "Nice, but not Necessary" in a large percentage of content and therefore stop using it.