Hate to be a spelling nitpick OP, but it's spelled Dyeing, not Dying. Gears don't die. :P
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Hate to be a spelling nitpick OP, but it's spelled Dyeing, not Dying. Gears don't die. :P
Good to see this happening, I'm dying all my red cobalt gear back to white if it's doable after the patch, so I can get back my paladin-y look.
Anyone else pleasantly surprised at how quickly this came in? From the look of Yoshi-P's initial response to the raging at the dyeing system, I thought it would be so technical it'd take 6 months to actually implement the system, but instead it's in the next major patch.
So when is 1.20 patch supposed to be coming again?
Am I the only one surprised the title of SE's post wasn't something like "Gear Changes You Were Dying For"?
I don't get it...why not leave the gear alone and just let the whole dyeing system not have anything to do with stats. Everyone knows as much as we want it to be easy its not going to be. Felt Robe will still have only 1-2 colors instead of the 8 different dyes available.
Felt Robe + Red Dye = Felt Robe (Red)
Felt Robe + Green Dye = Felt Robe (Green)
Felt Robe + Pink Dye = Felt Robe (Pink)
etc etc etc...
Leave the stats alone, thats what materia is for.
If anything just have two completely different body pieces.
Felt Robe gives you MND while Felt Cowl gives you MATT while Felt Bliaud gives you MACC or just have one piece gives you a little bit of each appropriate mage stat. It will be easy to identify. If you see someone wearing a cowl there is prolly some sort of MATT build going on there. A robe will probably be a WHM and then just use the dyes to mix up the colors a bit so not everyone looks the same. Blah blah blah my head hurts again....