I wish we had more kinds of raids other than 8 and 24 man raids.
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I wish we had more kinds of raids other than 8 and 24 man raids.
Don't mind the Duty Finder, just do a 1tank 1healer rest DPS group in Part Finder instead. You skip about 80% of all the mechanics and can skip the adds, takes like 4 min per fight. Ravana EX is so easy it's laughable right now.
This is what I thought OP was going for when I first began to read his post. How nightmarish it could be to farm the weapons before, but now anyone can get it without even trying basicly.
If you need to bribe players with new gear to run raid content, does that not tell you that most people are actually not interested in doing that content in the first place? Raids and content like raids should be run for the feeling of accomplishment, by forcing players to run content they don't like just to stay viable, you're making them do stuff they don't enjoy and taking the fun out of the game for those players.
The upgraded version of the weapons don't look that great. I prefer the originals.
Shocking revelation:
You're going to die one day.
Everything you did will wither in time and lose its meaning.
Your legacy, your achievements, your loves and passions will be eradicated.
And in the grand scale of things, even earths existence is but a tiny little dot.
Ermegarde, it's just so pointless! So what? Enjoy it while it lasts and try to let others do the same >_>
Except that's not how most players work. Far and away, MMO's have shown that most players need reward to do something, even something they would find fun without it.
Second, rewards give longevity. If there was no reward at the end of an instance, how many times would an average player go through it? Once or none.
People who enjoy content for the experience it provides and do things for a sense of accomplishment (outside of completionism) are few and far between.
Hell, there was a huge thread around here the past few days complaining that there's no incentive to ever do end-game content. See what I mean?