While overlooking critical points, this is a very valid criticism to the skewed approach of ilvl syncing for the sake of difficulty. As one of those early adopters of the "PULL ALL TEH THINGZ!" crowd from playing a Prot Paladin in WoW during the beginning era of AoE speed runs, I can't help but be critical of the idea of overlooking the satisfaction of getting better gear and using it as intended. I despise the fact that speed runs have become an expectation, rather than something you earn.
I'm sure I'm among the few that see it that way, but that's old school talk right there. More about the journey than simply reaching the end/reward immediately.
I'm going to assume this is aimed specifically at how XIV goes about using trash mobs, of which I agree. There's a good amount to say on the matter if it's a statement on trash mobs in general though, regardless of game or how it's developed.
