lets the guild marks remain in-game and allow ppl to contribute em to gil
lets the guild marks remain in-game and allow ppl to contribute em to gil
if they gonna get ride of them i'd probably want company seals the most from the choices they gave. least i can use scrolls for crafting and save the time i wasted getting marks in first place.
Use Guild Marks to "purchase" special Guild Leves, similar to how Faction Credits work. Actually I would eliminate Faction Credits and convert all "NM Hunt" leves into Guild Leves purchasable with Guild Marks.
DoM/W: If you have earned enough Guild Marks, you are offered special "NM Hunt Leves", ie. Kill an NM.
DoL:... you are offered special "NM Drop Leves", ie. search the NM area for rare drops (Scales, teeth, hair, etc.) Success is enhanced if someone has just killed the NM.
DoH:... you are offered special "NM Taxidermy Leves", ie., learn how to make Notorious Monster related items for display in Player Housing (Stuffed Animals, Statues, Furniture, etc...like a glowing sculpture made from Ifrit's Horn.)
Guild marks should be left in place the way they are. Have the rewards be different, like signature crystals for crafters. Come on, how many times will it take to sign that bad ass piece of gear with 5 materia attached to it? As for DOW/M it can give out some extras as a fleet of foot ability but not lnc only. Make the amount hard to get as it should be, but that's how mmos should roll. Phasing out GM would only remove a possibility to make your character better than the next person, it should remain, to give you that extra ummphh.
Anybody else would like to pitch in their words?
Abolish guild marks :I Allow us to convert what we have to crystals or gil or seals or what have you at a special NPC (like the Deaspected Crystal guy) and let's be done with them.
I definitely need seals!
I made a nice diary entry on my feelings.
http://lodestone.finalfantasyxiv.com...entry?e=273263