Sorry I've bursted just as fast if not faster than SMNs on DRG/MCH. The people I pvp with, and some replied to this forum, will tell you I have.
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Sorry I've bursted just as fast if not faster than SMNs on DRG/MCH. The people I pvp with, and some replied to this forum, will tell you I have.
Well I see concern with you "running into range" for your stun to begin with that doesn't really make much sense. There's plenty of other sources of stuns before that even gets put on the table for discussion.
Both Blizzard 2 and Tri-Bind have a radius of 5y which is TINY especially when its exaggerated with the amount of server delay in this game. The only time you're going to land that is on a team which misplayed their positioning.
I mean if we're talking about the two together they usually are both a waste and are used in the same manner. How often do you rely on your MCH stun to set up a kill in an even battle. It's probably only ever used in a chase to lock down a second kill or to peel for your team in which case its still building DR. And stun gun is laughably the most wasteful use of stun DR if you manage to land it on more than one person.
Allows for counterplay sure, but can still burst as well if not better if left unattended the same way SMN is. That's what I'm getting at.
SMN also has counterplay so....
But you're not understanding that SMN can do what MCH does in seconds in A SECOND with little to no counterplay. No you can't purify against a good SMN they understand the delay and timing and will get their stacks no matter how focused you are on purifying it. The Servers just allow for it. In competitive 4s multiple seconds is a lifetime
SMN is strong. But if you have learned about the job a little bit you'll know their weakness. The best way is to play SMN yourself and learn how it work. Their burst is strong but they're like the weakest job in PvP, with little to no tool to save themselves from getting killed. At least BLM has something like Sleep and magic shield. SMN has nothing. I think that's why SE doesn't want to nerf their attack potency too much because they traded that offensive abilities with their defenses.
To counterplay a SMN, you gang up on them and kill them before they burst you.
"But they're like the weakest job in pvp"
What
Have you even stepped foot in pvp for the past year and a half? What tools do BRD and MCH have to save themselves? BRD has 2 pititful heals and MCH has 1 neither of which really "save" them. BLM sleep is a long cast unless you use the pvp ability with a hefty cooldown....
Your last statment could be said about anything ever. That argues nothing