NO for the love of god please SE stop nerfing things that are already not challenging!! :(
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NO for the love of god please SE stop nerfing things that are already not challenging!! :(
No don't nerf it. I enjoy watching him barf all over ppl
Thanks to this thread, I'm mentally confusing the words "barf" and "nerf".
Please barf Cuchulainn SE.
If anything they should buff Echidna to not be a laughing stock difficulty-wise.
It's really not difficult. DF is a character building experience even if it can be frustrating. The main issues I've seen on this boss is when people stray from their groups pointlessly. the arena can be easily divided into 3 segments and if you don't run around in a panic you will never out range your healers. You can pretty much stack on top of each other for 90% of the fight. The only other issue is people not paying attention or focus targeting to know when to not be in front of it or when large raid damage is coming so they need to stack on the healers.
Nothing in this raid is difficult you just need to memorise the fight like everything else. It's the same each time with very few variances.
They need to stop using iLvl as the main gate. That's too farmable, and power creeps constantly upwards. Gate with a string of required clears. It won't stop everybody from just being carried, but it will reduce the number that get through the cracks without learning to actually play the game first. This game already uses the simplest, easiest to grasp "combat" system (I can barely even call it that with how ridiculously simple and dull it is) on the market. If people seriously can't even manage that... then I don't actually know what. Stay on XIV I guess, just in lower instances? I would send them to a simpler MMO but there isn't one.
DO NOT NERF
I have never been in a group that could not make it to the end of the instance :O So where is this half the groups can't make it past the third boss coming from? It certainly doesn't seem like it to me. Then again, it's the only boss with mechanics that do anything, so... maybe that's it.