Originally Posted by
Ashkendor
If this was true at all then game companies wouldn't waste time and money designing the raids, making the cutscenes, or writing the lore. They'd just put a dungeon that consists of a couple of of plain gray corridors out there and tell you to have at it. The bosses could be generic gray cubes or something. It'd save a ton of time on development, that's for sure!
MMORPG's are about entertainment. If your product isn't entertaining, people aren't going to play it or subscribe to it.