I just wonder how many healers will quit beeing healer, when hearing that...
Have to make a screenshot when telling our raidhealer: make more damage! :rolleyes:
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I just wonder how many healers will quit beeing healer, when hearing that...
Have to make a screenshot when telling our raidhealer: make more damage! :rolleyes:
* Heavensward expects Healers to DPS. They increased the offensive power of the WHM, not because they want them to be real DPS but because they first didn't expect the players to have the healers DPS in coil, they were surprised to see the top parties do that and they changed their plan. When they do the new raid they now takes healer dps into consideration, that will be a major difference between alexander normal and hard, in the normal mode dps check they don't take into account the healers' damages.
so if WHM is expected top DPS now is one of our (unrevealed, I guess) skills an MP regen? I know we have Shroud but when you're really throwing down DPS and healing it doesn't quiet do the job.
stole Kiaras blue text >_> ... uhh thanks, Kiara :D
Didn't they confirm that there would be no new traits in 3.0? If that's the case, WHM is going to be a super disadvantage being stuck with the 80 potency Shroud at level 60 when the natural level increase jacks up all the skill MP costs as well (SCH won't notice a difference since Aetherflow automatically scales with Max MP pool). They might just be giving WHM fun new DPS tools that they will never be able to fundamentally use due to lack of MP xD
Don't forget that they also said they'll tweak current spell's potencies aswell for the expac.